HEALTH
ATTACK
ATTACK RANGE
PAUSE BETWEEN ATTACKS
DEFENSE
Side
Attack
Movement speed
Battles
In the waves of these battles
Damage per hit, by target
The Keeper or a zombie fighter in Rusty ArmorTakes 4 damage per Wild Zombie hitDefense 0
The Keeper or a zombie fighter in Bronze ArmorTakes 3 damage per Wild Zombie hitDefense 1
The Keeper or a zombie fighter in Iron ArmorTakes 2 damage per Wild Zombie hitDefense 2
The Keeper or a zombie fighter in Steel ArmorTakes 1 damage per Wild Zombie hitDefense 3
The Keeper or a zombie fighter in Master ArmorTakes 0 damage per Wild Zombie hitDefense 4
A mercenaryTakes 3 damage per Wild Zombie hitDefense 1
A mercenary after the Iron Ingot upgradeTakes 2 damage per Wild Zombie hitDefense 2
A mercenary after the Steel Ingot upgradeTakes 1 damage per Wild Zombie hitDefense 3
A barricade or archer towerTakes 4 damage per Wild Zombie hitDefense 0
Battles
Break Through to the Port93 Wild Zombies in its waves
Eastern Districts: Active Scouting133 Wild Zombies in its waves
Eastern Districts Purge214 Wild Zombies in its waves
Market Square Purge176 Wild Zombies in its waves
Central Districts Purge: Part I180 Wild Zombies in its waves
Central Districts Purge: Part II136 Wild Zombies in its waves
Closing the Western Floodgate156 Wild Zombies in its waves
Closing the Eastern Floodgate: Part I91 Wild Zombies in its waves
Closing the Eastern Floodgate: Part II71 Wild Zombies in its waves
Battle at the Lake85 Wild Zombies in its waves
Operation POTATO: Part I87 Wild Zombies in its waves
Break Through to the Bathhouse Basement125 Wild Zombies in its waves
Final Battle443 Wild Zombies in its waves
Sewer Brawl I64 Wild Zombies in its waves
Sewer Brawl II190 Wild Zombies in its waves
Sewerena (The Sewer Arena), round 1193 Wild Zombies in its waves
Sewerena (The Sewer Arena), round 2156 Wild Zombies in its waves
Sewerena (The Sewer Arena), round 3316 Wild Zombies in its waves
Sewerena (The Sewer Arena), round 4255 Wild Zombies in its waves
Sewerena (The Sewer Arena), round 5320 Wild Zombies in its waves
Sewerena (The Sewer Arena), round 6347 Wild Zombies in its waves
Sewerena (The Sewer Arena), round 7101 Wild Zombies in its waves
Each number is how many the battle's waves send. A line of the waves holds at most 15 to 100 enemies at once, depending on the battle, and the rest wait; any still waiting when the waves end never appear.