HEALTH
ATTACK
ATTACK RANGE
PAUSE BETWEEN ATTACKS
DEFENSE
Side
Attack
Movement speed
Battles
In the waves of these battles
Damage per hit, by target
The Keeper or a zombie fighter in Rusty ArmorTakes 10 damage per Barrel Zombie hitDefense 0
The Keeper or a zombie fighter in Bronze ArmorTakes 9 damage per Barrel Zombie hitDefense 1
The Keeper or a zombie fighter in Iron ArmorTakes 8 damage per Barrel Zombie hitDefense 2
The Keeper or a zombie fighter in Steel ArmorTakes 7 damage per Barrel Zombie hitDefense 3
The Keeper or a zombie fighter in Master ArmorTakes 6 damage per Barrel Zombie hitDefense 4
A mercenaryTakes 9 damage per Barrel Zombie hitDefense 1
A mercenary after the Iron Ingot upgradeTakes 8 damage per Barrel Zombie hitDefense 2
A mercenary after the Steel Ingot upgradeTakes 7 damage per Barrel Zombie hitDefense 3
A barricade or archer towerTakes 10 damage per Barrel Zombie hitDefense 0
Battles
Closing the Eastern Floodgate: Part I8 Barrel Zombies in its waves
Closing the Eastern Floodgate: Part II15 Barrel Zombies in its waves
Operation POTATO: Part I25 Barrel Zombies in its waves
Operation POTATO: Part II19 Barrel Zombies in its waves
Break Through to the Bathhouse Basement24 Barrel Zombies in its waves
Final Battle21 Barrel Zombies in its waves
Sewerena (The Sewer Arena), round 510 Barrel Zombies in its waves
Sewerena (The Sewer Arena), round 617 Barrel Zombies in its waves
Sewerena (The Sewer Arena), round 761 Barrel Zombies in its waves
Each number is how many the battle's waves send. A line of the waves holds at most 15 to 100 enemies at once, depending on the battle, and the rest wait; any still waiting when the waves end never appear.