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Perk tree

The Keeper's five talent trees - Building, Smithing, Farming, Book writing and Anatomy - laid out like the in-game talent window.

Character

The Building tree grows down from its first node. Every node costs one Building inspiration point and needs every node above it that it is connected to. 5 nodes raise Building mastery by 1 each; the other 11 are perks. Buying all 16 nodes takes 16 points, which is 74 notches of the Building inspiration bar.

  • Building inspiration point

Tier 1

  • Building mastery +1+1

    Mastery upgrade

    Raises Building mastery by 1.

    • 1 Building inspiration point

Tier 2

  • Axeman

    Perk

    Firewood at the Chopping Spot: 15 instead of 10; Wood wedge at the Chopping Spot: 15 instead of 10; +1 Log from each of 46 kinds of tree; +1 to 2 Log from each of 7 kinds of tree.

    • 1 Building inspiration point

    Requires: Building mastery +1

  • Carrier

    Perk

    Your neck was made for something, right? Carry more items on your head.

    • 1 Building inspiration point

    Requires: Building mastery +1

  • Building mastery +1+1

    Mastery upgrade

    Raises Building mastery by 1.

    • 1 Building inspiration point

    Requires: Building mastery +1

  • Fissure Finder

    Perk

    +2 Building mastery when working with stone.

    • 1 Building inspiration point

    Requires: Building mastery +1

Tier 3

  • Splinter Proof

    Perk

    +2 Building mastery when working with wood.

    • 1 Building inspiration point

    Requires: Axeman

  • Mason

    Perk

    A 50% chance of 1 to 2 extra Piece of stone at the Stonemason's Workbench; A 50% chance of 1 to 2 extra Polished Stone at the Stonemason's Workbench; plus 4 more.

    • 1 Building inspiration point

    Requires: Building mastery +1

  • Glassworker

    Perk

    Glass at the Furnace I or Furnace II: 4 instead of 3; Empty Bottle at the Furnace I or Furnace II: 3 instead of 2; Lens at the Furnace I or Furnace II: 3 instead of 2; plus 2 more.

    • 1 Building inspiration point

    Requires: Fissure Finder

  • Artist

    Perk

    No effect: its 13 recipes at the Stonemason's Workbench start from the first tick and turn out the same with or without it.

    • 1 Building inspiration point

    Requires: Fissure Finder

Tier 4

  • Carpenter

    Perk

    Board at the Circular Saw: 6 instead of 4; Short Log at the Circular Saw: 6 instead of 4; Wooden Plank at the Circular Saw: 6 instead of 4; Wooden beam at the Circular Saw: 3 instead of 2; plus 1 more.

    • 1 Building inspiration point

    Requires: Splinter Proof

  • Building mastery +1+1

    Mastery upgrade

    Raises Building mastery by 1.

    • 1 Building inspiration point

    Requires: Splinter Proof

  • Building mastery +1+1

    Mastery upgrade

    Raises Building mastery by 1.

    • 1 Building inspiration point

    Requires: Glassworker

  • Building mastery +1+1

    Mastery upgrade

    Raises Building mastery by 1.

    • 1 Building inspiration point

    Requires: Artist

Tier 5

  • Builder

    Perk

    Who says cutting corners is a bad thing? You recover some resources when restoring buildings.

    • 1 Building inspiration point

    Requires: Building mastery +1, Carpenter

  • Belt Master

    Perk

    Each Zombie Carousel gives 10 Factory power instead of 7.

    • 1 Building inspiration point

    Requires: Building mastery +1

  • Jeweler

    Perk

    A 20% chance of 1 extra Gem from each copper vein.

    • 1 Building inspiration point

    Requires: Building mastery +1