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Personality Abilities

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Personality Abilities

Wants category

Personality Abilities

Special abilities granted by personality traits: cooldown-based powers that trigger emotional or skill effects.

27

Wants

27 wants in this category. Grouped entries fold duration variants into one card.

  • [Grumpy trait] Turn Happiness Into Grumpiness

    +Grump+Happy
  • [Grumpy trait] Turn Sadness Into Grumpiness

    +10 XP+Grump+Sad
  • [Grumpy trait] All-Out Grump

    All Out Grump
  • Improve skills over time

    Peace Ability Skill Improvement
  • Attempt to upgrade your occupation

    Peace Ability Occupation Points
  • Attempt to remove random negative emotions

    Peace Ability Remove Random Negative Emotion
  • Attempt to relieve needs

    Peace Ability Relieve Random Needs
  • [Sensitive trait] Consume a random negative emotion

    Happy+1
  • [Sensitive trait] Gain a learning speed buff

  • [Sensitive trait] Transfer Emotion

    +Sad
  • [Sensitive trait] Inspire other characters on your lot

    Sensitive Inspiration Lot Aura
  • [Sensitive trait] Consume Random Positive Emotion

    Sad+1
  • [Sensitive trait] Transfer Emotion

    Happy (target)
  • [Sensitive trait] Ignore All Needs For 4 Hours

    You used the Sensitive ability "Ignore All Needs"
  • [Sensitive trait] Transfer Want

  • Remove low sad emotional reasons (Music Makes You Feel Better)

    +Sad
  • Make everyone happy via music

  • Make everyone learn faster via music

  • [Sensitive trait] Transfer Emotion

    +10 XPStressed (target)
  • [Sensitive trait] Transfer Emotion

    +10 XPAngry (target)
  • [Sensitive trait] Transfer Emotion

    +10 XPBored (target)
  • [Sensitive trait] Transfer Emotion

    +10 XPDisgusted (target)
  • [Sensitive trait] Transfer Emotion

    +10 XPEmbarrassed (target)
  • [Sensitive trait] Transfer Emotion

    +10 XPInspired (target)
  • [Peaceful trait] Remove disgust emotion

    +Disgusted
  • Convert Happy emotions to Inspired emotions

    Happy (target)
  • Increase friend level

4 CHAINS

Want Chains

Chains are escalating series: fulfill one step and the next, harder version appears. Each step expires after 12 in-game hours, so the streak takes commitment.

Cooking Streak

  1. Cook 2 recipes in 12 hours
  2. Cook 3 recipes in 12 hours
  3. Cook 4 recipes in 12 hours
  4. Cook 5 recipes in 12 hours
  5. Cook 6 recipes in 12 hours
  6. Cook 7 recipes in 12 hours

Fitness Streak

  1. Do push-ups for 15 minutes
  2. Do push-ups for 30 minutes
  3. Do push-ups for 45 minutes
  4. Do push-ups for 60 minutes
  5. Do push-ups for 90 minutes
  6. Do push-ups for … minutes

Painting Streak

  1. Make a small painting
  2. Make 2 small paintings in different styles
  3. Make a medium painting
  4. Make 3 medium paintings in different styles
  5. Make a large painting
  6. Make 4 large paintings in different styles

Time Alone

  1. Be alone for 1 hour
  2. Be alone for 2 hours
  3. Be alone for 4 hours
  4. Be alone for 8 hours
  5. Be alone for 12 hours
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