Death
/death
Death in Paralives
Parafolk are mortal. There are 5 ways to die, plus emergency behaviours, fire mechanics, and what NPCs and children do when disaster strikes.
Causes of death
Parafolk die from starvation when their Hunger need reaches a critically low level and stays there too long.
Extreme exhaustion can be fatal: Parafolk who ignore their Sleep need for too long will collapse and die.
Elders who reach the end of their natural lifespan will pass away peacefully from old age.
Parafolk caught in a fire can burn to death if not rescued or extinguished in time.
Eating a poisonous wild mushroom can be lethal. Only non-Elder Parafolk are affected.
Emergency behaviours
While not actually fatal, Parafolk with critically low Bladder needs will have an embarrassing accident.
When the Bladder need hits critical, Parafolk drop everything and sprint to the nearest toilet.
Parafolk stop what they're doing when Hunger becomes critical and seek food immediately.
At night, critically tired Parafolk abandon their activity to go to bed.
When the Bladder need is critical, Parafolk rush to find a bathroom.
NPCs will end interactions with Parafolk who have very low Hygiene.
Parafolk who become extremely bored will leave social groups and seek entertainment.
Highly embarrassed Parafolk flee social situations to be alone.
During the day, critically tired Parafolk take a nap instead of going to bed.
Fire
Fire mechanics
| Spread between items | 15 minutes |
|---|---|
| Spread to characters | 10 minutes |
| Burn time | 5 minutes |
| Max items on fire | 20 |
| Max fires per item | 4 |
| Spread radius | 2 |
NPC behaviour
Visiting NPCs automatically leave your lot after staying for 5 hours.
Bored NPCs will excuse themselves and head home.
npc
npc
Children in emergencies
child · cooldown 5m
child · cooldown 5m
Babies cry roughly every 60 minutes when their needs are unmet or emotions are low.
child · cooldown 5m
Toddlers stuck in a high chair with unmet needs will cry.
child · cooldown 5m
Toddlers with strong negative emotions may throw a tantrum.
Related: [Parafolk needs](/parafolk/needs), [Emotions](/emotions), [Pregnancy & babies](/pregnancy).