Perk tree: Smithing
The Keeper's five talent trees - Building, Smithing, Farming, Book writing and Anatomy - laid out like the in-game talent window.
Character
The Smithing tree grows down from its first node. Every node costs one Smithing inspiration point and needs every node above it that it is connected to. 5 nodes raise Smithing mastery by 1 each; the other 13 are perks. Buying all 18 nodes takes 18 points, which is 84 notches of the Smithing inspiration bar.
Smithing inspiration point
Tier 1
Smithing mastery +1+1
Mastery upgrade
Raises Smithing mastery by 1.
1 Smithing inspiration point
Tier 2
Perk
Bronze Ingot at the Furnace I or Furnace II: 3 instead of 2 or 5 instead of 4, by recipe; Golden ingot at the Furnace II: 3 instead of 2; Iron Ingot at the Furnace II: 4 instead of 3.
1 Smithing inspiration point
Requires: Smithing mastery +1
Perk
+1 Copper Nugget from each copper vein; A 20% chance of 1 extra Gem from each copper vein; +1 Iron Ore from each of 2 kinds of ore deposit.
1 Smithing inspiration point
Requires: Smithing mastery +1
Smithing mastery +1+1
Mastery upgrade
Raises Smithing mastery by 1.
1 Smithing inspiration point
Requires: Smithing mastery +1
Tier 3
Smithing mastery +1+1
Perk
A 40% chance of 1 extra Golden nugget at the Sluice Box.
1 Smithing inspiration point
Requires: Miner
Perk
+2 damage per hit with the Keeper's swords (+3 with the Master Sword).
1 Smithing inspiration point
Requires: Smithing mastery +1
Tier 4
Perk
Bronze Nails at the Wooden Anvil, Iron Anvil or Steel Anvil: 8 instead of 6 or 16 instead of 12, by recipe; Iron Nails at the Iron Anvil or Steel Anvil: 16 instead of 12; plus 1 more.
1 Smithing inspiration point
Requires: Smithing mastery +1
Perk
+2 Smithing mastery when working with iron.
1 Smithing inspiration point
Requires: Smithing mastery +1
Smithing mastery +1+1
Perk
Archer Tower I, II and III: +4, +4 and +6 damage per arrow; Spiked Barricade I, II and III: +1, +2 and +3 damage back per blow.
1 Smithing inspiration point
Requires: Sword Master
Tier 5
Perk
Bronze Detail at the Wooden Anvil, Iron Anvil or Steel Anvil: 9 instead of 6; Iron Detail at the Iron Anvil or Steel Anvil: 9 instead of 6; plus 2 more.
1 Smithing inspiration point
Requires: Blacksmith
Perk
Bronze Gear at the Iron Anvil or Steel Anvil: 4 instead of 3; Engineering Details at the Furnace II: 3 instead of 2.
1 Smithing inspiration point
Requires: Heat Handler
Perk
Mom always said insanity was for losers. Insanity can no longer rise above 70%.
1 Smithing inspiration point
Requires: Smithing mastery +1
Perk
+2 Smithing mastery when working with steel.
1 Smithing inspiration point
Requires: Smithing mastery +1
Smithing mastery +1+1
Tier 6
Perk
One day, they may prove too deep even for you. Increases inventory size.
1 Smithing inspiration point
Requires: Engineer, Gear Master
Perk
Archer Tower I, II and III: +50, +100 and +100 health; Barricades, Spiked Barricades and Fortified Barricades: +10% health.
1 Smithing inspiration point
Requires: Smithing mastery +1
How it works
Inspiration points of a colour buy the nodes of that colour's tree.
Each full inspiration bar of a colour gives one point. Every node costs one point of its colour.
Raises that mastery by 1. A recipe cannot be worked below its required mastery (star crafts and autopsy work can be attempted with at least 1 mastery), and twice or three times the mastery it needs finishes it in a half or a third of the ticks.
A permanent bonus. 14 of the 68 talent perks add +2 to +4 mastery for one kind of work.



