Perk tree: Anatomy
The Keeper's five talent trees - Building, Smithing, Farming, Book writing and Anatomy - laid out like the in-game talent window.
Character
The Anatomy tree grows down from its first node, apart from three hidden perks that need no other node. Every node costs one Anatomy inspiration point and needs every node above it that it is connected to. 5 nodes raise Anatomy mastery by 1 each; the other 15 are perks. Buying all 20 nodes takes 20 points, which is 94 notches of the Anatomy inspiration bar.
Anatomy inspiration point
Tier 1
Anatomy mastery +1+1
Mastery upgrade
Raises Anatomy mastery by 1.
1 Anatomy inspiration point
Lust and EnvyHidden
Perk
Do things look a little strange, or does the red just make everything seem more sinister?
1 Anatomy inspiration point
Gluttony and PrideHidden
Perk
Sometimes things aren't what they seem... or is that just an illusion?
1 Anatomy inspiration point
Wraith and SlothHidden
Perk
Calm can be deadly... or are the cobwebs putting gloomy thoughts into your head again?
1 Anatomy inspiration point
Tier 2
Perk
Curiosity is surprisingly good exercise for the mind. Research items faster and with less Energy.
1 Anatomy inspiration point
Requires: Anatomy mastery +1
Anatomy mastery +1+1
Mastery upgrade
Raises Anatomy mastery by 1.
1 Anatomy inspiration point
Requires: Anatomy mastery +1
Perk
No effect: its tooltip says autopsies require less energy and cause less insanity, but autopsies take the same energy and insanity with or without it.
1 Anatomy inspiration point
Requires: Anatomy mastery +1
Perk
+4 Building mastery when crafting gravestones and grave fences.
1 Anatomy inspiration point
Requires: Anatomy mastery +1
Tier 3
Perk
Melted Fat at the Distillation Cube: 7 instead of 4 or 5 instead of 3, by recipe; Alcohol at the Distillation Cube: 7 instead of 4, 2 instead of 1 or 3 instead of 2, by recipe; plus 1 more.
1 Anatomy inspiration point
Requires: Anatomy mastery +1
Anatomy mastery +1+1
Anatomy mastery +1+1
Perk
2 fewer ticks per craft on the 39 recipes it improves; 1 less energy per tick on its 39 recipes: 2 instead of 3; 0.1 less insanity per tick on its 39 recipes: 0.1 instead of 0.2.
1 Anatomy inspiration point
Requires: Monument builder
Anatomy mastery +1+1
Tier 4
Perk
+4 Anatomy mastery when working at the Formulation Bench.
1 Anatomy inspiration point
Requires: Cube distillations
Perk
Its 108 autopsy operations start with 2 successful ticks already done.
1 Anatomy inspiration point
Requires: Anatomy mastery +1
Perk
People keep their savings in the strangest places. Organs occasionally contain silver during an autopsy.
1 Anatomy inspiration point
Requires: Anatomy mastery +1
Perk
Ash at the Crematorium I: 10 instead of 5; Salt at the Crematorium I: 2 instead of 1; Ash at the Crematorium II: 14 instead of 7; Salt at the Crematorium II: 4 instead of 2.
1 Anatomy inspiration point
Requires: Anatomy mastery +1, Grave Builder
Perk
You go deeper and explore the essence of things. Studying items may uncover stories or yield extra points.
1 Anatomy inspiration point
Requires: Anatomy mastery +1
Tier 5
Perk
A 40%, 50%, 60% or 80% chance (set per recipe) of 1 extra item on 27 recipes.
1 Anatomy inspiration point
Requires: Formula one
Perk
+4 Anatomy mastery when working at an Autopsy Table.
1 Anatomy inspiration point
Requires: Surgeon
How it works
Inspiration points of a colour buy the nodes of that colour's tree.
Each full inspiration bar of a colour gives one point. Every node costs one point of its colour.
Raises that mastery by 1. A recipe cannot be worked below its required mastery (star crafts and autopsy work can be attempted with at least 1 mastery), and twice or three times the mastery it needs finishes it in a half or a third of the ticks.
A permanent bonus. 14 of the 68 talent perks add +2 to +4 mastery for one kind of work.



