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Zombies

/zombies

Mechanics

Zombies

Raised from corpses on the Resurrection Table, zombies work the Keeper's stations, supply other zombies, run the Factory, sing in the Church and fight in battles.

Worker zombies with each of the 10 heads
A worker zombie has one of 10 heads and one of 5 hair colours. The look is set on the corpse, and the zombie raised from it keeps it.
Envy
Resurrection day
3
Zombie collars
49
Zombie perks
5
Masteries
Resurrection Lab

Raising a zombie

The Resurrection Table turns a corpse into a zombie when the Resurrection Device is used, and the Resurrection Lab has power for it on Envy. A successful Prayer for Storms grants God of the storms, which allows resurrection on any day while it lasts.

Red skulls
Each red skull on the corpse opens one perk slot on the zombie.
Name
The Resurrection window gives the zombie one of 40 names, and Roll Name draws another.
Missing organs
The table refuses the corpse: "This body is missing vital organs. You can't make zombies without them."
Weak collar
The table refuses the collar: "This Zombie Collar isn't good enough for this corpse. You need a higher-quality collar."
New collar
A zombie's collar can be replaced later by one with a higher red skull limit.
Zombie count
Each resurrection adds one zombie to the count that the zombie limit caps.
Resurrection Lab

Zombie collars

Talents

Masteries and tools

A zombie has the Keeper's five masteries. For a recipe, its mastery is what it has bought on that mastery's tree, plus the bonus of the tool in its hand, plus a zombie perk for that kind of work. It holds one tool or weapon and one armor.

Talents

Zombie perks

Each red skull on the zombie opens one slot, and every node it buys on its trees, perk or mastery, takes one. It pays for nodes with the tech points it earns while crafting. These are the 49 zombie perks a zombie can get.

Work

What zombies do

A zombie is carried to a station and put on it; the station sets its job.

Resurrection Lab

Zombie limit and the PR Machine

The zombie limit is the Resurrection Lab's quality. While the Keeper has more zombies than the limit, Excessive zombies is on: "You have too many zombies, and it's creeping people out. Your sermons are less effective." It cuts what 32 of the 58 prayer grades pay. The PR Machine raises the limit; it takes a load on Gluttony only.

Upgrading the PR Machine unlocks the longer programs.

Upgrading the PR Machine unlocks the longer programs.
UpgradeMaterials
Upgrade PR Machine I10 Oiled Plank and 8 Iron Detail
Upgrade PR Machine II6 Wooden beam and 8 Advanced Detail
Upgrade PR Machine III6 Wooden Joint and 8 Steel Detail
Upgrade PR Machine IV10 Carved Wood and 8 Engineering Details

Zombie questions

What does a zombie need to work?

A mastery at or above the recipe's requirement, the tool the station is worked with in its hand, and materials: a Zombie Supplier Station with a zombie on it supplies the workstation zombies of its area. In the Factory, stations must also be linked by conveyor belts.

What limits the number of zombies?

The zombie limit, the Resurrection Lab's quality. Over the limit, Excessive zombies cuts what 32 of the 58 prayer grades pay. A PR Machine load on Gluttony raises the limit for 1 to 5 weeks.

How do a corpse's skulls affect the zombie?

Each red skull on the corpse opens one perk slot on the zombie, and the collar on the Resurrection Table must allow at least that many red skulls.

What does Personal Zombie Zone ask for?

Albert wants a zombie with 8 red skulls, placed in a special spot in his lab. The quest gives 2 Golden Zombie Collars and 2 Reanimation Liquids for it; a Bronze Zombie Collar stops at 5 red skulls. The zombie then no longer counts towards the zombie limit.

Mechanics

Related pages