Skip to content
WikilyWIKILY
All games17 Wikis · pick your game
You are viewing an older revision of this page, not the current version.Back to the current version

Church and sermons

/church-and-sermons

The Keeper's work

Church and sermons

Sermons are held once a week, on the Day of Wrath: how many parishioners come, the chance of success, and what a sermon pays.

A sermon is held at the church tribune with a written prayer. Faith and bronze are paid per parishioner whether or not the sermon succeeds; success adds a bonus. 27 prayer grades can be held, and 16 of them also grant a timed blessing.

11
Prayers
27
Prayer grades a player can hold
Wrath
Sermon day
220
Highest prayer difficulty
Parishioners are the lower of Likes and church quality

Every sermon spends Likes (the thumbs-up earned from town orders, trade and quests) and is capped by church quality. Whichever is lower is the number of parishioners: with no Likes, or with a church quality of zero, nobody comes.

Day of Wrath
Day of Wrath

The only day of the week a sermon can be held.

Likes
Likes

Spent by every sermon. Earned from town orders, special trades and Town Gratitude.

Church quality
Church quality

The most parishioners the church can hold.

What a sermon pays

  1. 1

    Enough people

    Each prayer has a minimum number of parishioners. Below it, the sermon cannot start.

  2. 2

    The success roll

    Success chance is parishioners divided by the prayer's difficulty, capped at 100%. A prayer with difficulty 40 is certain with 40 parishioners and 50% with 20.

  3. 3

    Base reward, success or not

    Faith = parishioners x the prayer's faith per parishioner, as a whole number. Money = parishioners x its bronze per parishioner.

  4. 4

    Success bonus

    On success the sermon also pays parishioners x the bonus faith, graveyard quality x the bonus bronze, and the prayer's blessing, if it has one.

Worked example: Basic Prayer I with 20 parishioners and graveyard quality 30

Success chance 20 / 8, capped at 100%: 100%. Faith: 20 x 0.25 = 5, plus 20 x 0.3 = 6 on success, 11 in total. Money: 20 x 5 = 100 bronze, plus 30 x 10 = 300 bronze on success: 4 silver.

Every prayer

Prayers come in up to three grades (I, II and III). Faith and bronze are per parishioner; the success reward only comes when the sermon succeeds.

27 entries
NameNeedsSure atFaith eachBronze eachSuccess reward
Basic Prayer IFaith and bronze only480.255
Faith Prayer IFaith and bronze only7150.35
Money Prayer IFaith and bronze only7150.210
Combat Prayer IBlessing15400.25God's fury for 45 min: +2 damage per hit with the Keeper's swords and +3 with bows (the Keeper's, the zombie fighters' and the mercenaries' upgraded bows); pikes, archer towers and the mercenaries' starting weapons gain nothing
Harvest Prayer IBlessing15400.25God of nature for 45 min: Every growth tick on Garden Beds and Vine Trellises takes 20 s less: 1 min 40 s instead of 2 min, 1 min 25 s instead of 1 min 45 s with Garden Upgrade I and 1 min 10 s instead of 1 min 30 s with Garden Upgrade II
Faith Prayer IIFaith and bronze only20400.45
Money Prayer IIFaith and bronze only20400.220
Prayer for StormsBlessing20400.420God of the storms for 1 h 30 min: The Resurrection device works on any day and any number of times
Prayer for Repose IBlessing20500.320God of dead for 45 min: Every corpse that arrives comes from the next tier up
Combo Prayer IFaith and bronze only30600.410
Combat Prayer IIBlessing40800.35God's fury for 1 h 30 min: +2 damage per hit with the Keeper's swords and +3 with bows (the Keeper's, the zombie fighters' and the mercenaries' upgraded bows); pikes, archer towers and the mercenaries' starting weapons gain nothing
Harvest Prayer IIBlessing40800.35God of nature for 1 h 30 min: Every growth tick on Garden Beds and Vine Trellises takes 20 s less: 1 min 40 s instead of 2 min, 1 min 25 s instead of 1 min 45 s with Garden Upgrade I and 1 min 10 s instead of 1 min 30 s with Garden Upgrade II
Prayer for Excellence IBlessing40900.320God of craftsmen for 45 min: +1 to all five masteries: Building, Smithing, Farming, Book writing and Anatomy
Faith Prayer IIIFaith and bronze only50700.55
Money Prayer IIIFaith and bronze only50700.230
Prayer for Repose IIBlessing501000.420God of dead for 1 h 30 min: Every corpse that arrives comes from the next tier up
Combo Prayer IIFaith and bronze only601200.410
Hypno Prayer IBlessing601200.310God of delusions for 45 min: Clears the Excessive zombies penalty the moment it is granted
Combat Prayer IIIBlessing801200.45God's fury for 1 h 39 min 59 s: +2 damage per hit with the Keeper's swords and +3 with bows (the Keeper's, the zombie fighters' and the mercenaries' upgraded bows); pikes, archer towers and the mercenaries' starting weapons gain nothing
Harvest Prayer IIIBlessing801200.45God of nature for 1 h 39 min 59 s: Every growth tick on Garden Beds and Vine Trellises takes 20 s less: 1 min 40 s instead of 2 min, 1 min 25 s instead of 1 min 45 s with Garden Upgrade I and 1 min 10 s instead of 1 min 30 s with Garden Upgrade II
Prayer for Excellence IIBlessing901400.320God of craftsmen for 1 h 30 min: +1 to all five masteries: Building, Smithing, Farming, Book writing and Anatomy
Prayer for Repose IIIBlessing1001500.520God of dead for 1 h 39 min 59 s: Every corpse that arrives comes from the next tier up
Combo Prayer IIIFaith and bronze only1201600.410
Hypno Prayer IIBlessing1201600.310God of delusions for 1 h 30 min: Clears the Excessive zombies penalty the moment it is granted
Prayer for Excellence IIIBlessing1402000.320God of craftsmen for 1 h 39 min 59 s: +1 to all five masteries: Building, Smithing, Farming, Book writing and Anatomy
Hypno Prayer IIIBlessing1602200.310God of delusions for 1 h 39 min 59 s: Clears the Excessive zombies penalty the moment it is granted
Prayer for Old GodFaith and bronze only180180150

Blessings from a successful sermon

The timed blessing each prayer grants when the sermon succeeds, and how long each grade's blessing lasts.

The timed blessing each prayer grants when the sermon succeeds, and how long each grade's blessing lasts.
PrayerBlessingEffectLasts
Combat PrayerGod's fury+2 damage per hit with the Keeper's swords and +3 with bows (the Keeper's, the zombie fighters' and the mercenaries' upgraded bows); pikes, archer towers and the mercenaries' starting weapons gain nothing.I: 45 min, II: 1 h 30 min, III: 1 h 39 min 59 s
Harvest PrayerGod of natureEvery growth tick on garden and vineyard beds takes 20 s less: 1 min 40 s instead of 2 min.I: 45 min, II: 1 h 30 min, III: 1 h 39 min 59 s
Prayer for StormsGod of the stormsYou can resurrect zombies every time you need it.1 h 30 min
Prayer for ReposeGod of deadEvery corpse that arrives comes from the next tier up.I: 45 min, II: 1 h 30 min, III: 1 h 39 min 59 s
Prayer for ExcellenceGod of craftsmen+1 to all five masteries: Building, Smithing, Farming, Book writing and Anatomy.I: 45 min, II: 1 h 30 min, III: 1 h 39 min 59 s
Hypno PrayerGod of delusionsClears the Excessive zombies penalty the moment it is granted.I: 45 min, II: 1 h 30 min, III: 1 h 39 min 59 s

Perks for preachers

Sermon questions

When can a sermon not start?

When it is not the Day of Wrath, when there is no written prayer of that kind, or when the parishioners (the lower of Likes and church quality) are below the prayer's minimum.

Does a failed sermon pay anything?

Yes - the base faith and bronze per parishioner are paid either way. Only the success bonus and the blessing or item are lost.

What lowers sermon rewards?

Excessive zombies: having more zombies than the zombie limit cuts what 27 of the 27 prayer grades pay. God of delusions, the blessing of the Hypno Prayer, clears that penalty at the moment it is granted; the penalty returns only when Excessive zombies ends and starts again, whether or not the blessing still lasts.

Where do Likes come from?

Town orders, goods with the Likes label sold to traders, and Town Gratitude (5 Likes each). The Prayer for Likes pays out Town Gratitude on success.