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Damage Potion

Damage Potion

Battle potion

Needs 1 red, 1 green runes. 23 ingredient combinations make it; unlocked by Battle Potions I.

RED RUNES

1

GREEN RUNES

1

BLUE RUNES

0

SELLS FOR

75 bronze

Runes, laboratory and price

Runes

1 red, 1 green

Laboratory

Laboratory I or II

Working mixes

23

Sells for

75 bronze (Alchemist, at usual stock)

Unlocked by

Technology

Runes needed

Exact match
  • 1 red
  • 1 green
3 single-ingredient, 20 two-ingredient and 0 three-ingredient mixes

What it does

Effect
Grants Fighter: +3 damage per hit for 30 s with the Keeper's swords and bows and, once the Merc Leader has upgraded their equipment, the mercenaries' pikes and bows; zombie fighters and archer towers do not gain it. Can only be drunk during a battle.

Two-ingredient mixes

  • Clay + BerryClay: 1 red + Berry: 1 green
  • Sand + BerrySand: 1 red + Berry: 1 green
  • Clay + LeafClay: 1 red + Leaf: 1 green
  • Clay + WaterClay: 1 red + Water: 1 green
  • Sand + LeafSand: 1 red + Leaf: 1 green
  • Sand + WaterSand: 1 red + Water: 1 green

Every ingredient that can go in

In at least one working mix
  • Alchemic Powder (1 green)
  • Alchemic Powder (1 red)
  • Alchemic Powder (1 red, 1 green)
  • Berry
  • Clay
  • Flax
  • Flesh
  • Leaf
  • Sand
  • Stick
  • Tooth
  • Water