130Gold to build
900Gold to level IV
66-86Damage at IV
LongRange at IV
At level IV the tower menu offers three skills, each with three levels bought with gold during the battle. The Ultimate is not bought in battle: the last upgrade of the tower's tree in the Upgrades room switches it on for every tower of that type.
Tower facts
Tower type
Damage type
Unlock
Build cost
Cost to level IV
All skill levels
Ultimate
Selling
Ratings
Same tower type
- Royal Catapult
Artillery tower
- Alchemist Shack
Artillery tower
- Ironbark Treant
Artillery tower
Levels
Dwarven Culverin I
Build 130 goldDamage 9-13 explosive · Fire rate Very slow (3.03 s) · Range Long (180)
Dwarven Culverin II
Upgrade 170 goldDamage 21-30 explosive · Fire rate Very slow (3.03 s) · Range Long (180)
Dwarven Culverin III
Upgrade 260 goldDamage 41-55 explosive · Fire rate Very slow (3.03 s) · Range Long (180)
Dwarven Culverin IV
Upgrade 340 goldDamage 66-86 explosive · Fire rate Very slow (3.03 s) · Range Long (180)
Skills
Full Throttle I
200 goldCooldown 25 sThe cannon overloads and fires 3 basic shots about 1.1 seconds apart, each at the foremost ground enemy in range, with the same damage, area and upgrade effects. It starts after a basic shot when 3 enemies, or 1 with at least 600 health, are in range.
Full Throttle II
200 goldCooldown 25 sThe cannon overloads and fires 6 basic shots about 1.1 seconds apart, each at the foremost ground enemy in range, with the same damage, area and upgrade effects. It starts after a basic shot when 3 enemies, or 1 with at least 600 health, are in range.
Full Throttle III
200 goldCooldown 25 sThe cannon overloads and fires 9 basic shots about 1.1 seconds apart, each at the foremost ground enemy in range, with the same damage, area and upgrade effects. It starts after a basic shot when 3 enemies, or 1 with at least 600 health, are in range.
Sharp Pellets I
100 goldThe tower's basic attacks destroy 3% of the enemies' armor per hit.
Sharp Pellets II
100 goldThe tower's basic attacks destroy 5% of the enemies' armor per hit.
Sharp Pellets III
100 goldThe tower's basic attacks destroy 7% of the enemies' armor per hit.
Sulfur Blast I
150 goldCooldown 16 sLaunches a sulfur bomb that deals 66-86 explosive damage to enemies and leaves a cloud that reduces 100% of their magic resistance and lasts 6 seconds.
Sulfur Blast II
150 goldCooldown 16 sLaunches a sulfur bomb that deals 108-148 explosive damage to enemies and leaves a cloud that reduces 100% of their magic resistance and lasts 8 seconds.
Sulfur Blast III
150 goldCooldown 16 sLaunches a sulfur bomb that deals 156-218 explosive damage to enemies and leaves a cloud that reduces 100% of their magic resistance and lasts 10 seconds.
Ultimate
Fiery Fumes
Ultimate Destruction: 5 pointsSpews hot exhaust after every 6 attacks, stunning all enemies in range and dealing 60-110 explosive damage to them.
Upgrades room
Heavy Load
1 pointIncreases the area of artillery attacks by 10%.
Concentrated Fire
2 pointsIncreases artillery base damage by 10%.
Optimization
3 pointsGame text: "Increases artilleries' attack speed by 10%." In battle, only the Alchemist Shack (3.74 to 3.65 seconds between throws) and the planted Ironbark Treant (4.03 to 3.73 seconds between hits) attack faster. The Royal Catapult and Dwarven Culverin keep their animation-set pace.
Shrapnel
3 pointsGame text: "Artillery attacks now ignore 75% of enemies' armor." The basic attacks of the Royal Catapult, Dwarven Culverin and planted Ironbark Treant, and the Perfected Formula blast, meet 75% of the armor instead of half; the Powerball blast, other skills and Ultimates still meet half.
Concussive Blast
3 pointsGame text: "Artillery attacks stun enemies for a brief moment." In battle, the basic attacks of the four artillery towers (the Ironbark Treant planted or uprooted) and the Perfected Formula blast stun enemies for 0.25 seconds; bosses are not stunned.
Deadly Precision
3 pointsIncreases artillery basic attack range by 10% and damage at the center by 15%.
Ultimate Destruction
5 pointsUnlocks Ultimate ability for all artillery towers.
- Artillery tree in the Upgrades room
All 4 Artillery towers share these upgrades.


