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Western Wall

Stage 4 of 18

Western Wall

Campaign: 12 waves, 600 starting gold, 20 lives, 48-72 gems (4 or 6 per wave)

9 enemy types in the Campaign waves, 2 waves with flying enemies.

Stage details

Western Wall

Stage number

4

Area

Stages 1-8

Tower spots

12

Challenge rating

Hard

Iron Challenge

The only towers it allows here:

Waves

12

Starting gold

600

Lives

20

Gems

48-72

EnemiesNumber that each mode's waves send

Game modesEvery mode this stage offers

ModeWavesGoldLivesGems
Campaign126002048-72
Iron Challenge1900128 or 43
Blitz Challenge3600312-21
Spell Rush6600324-42
Hero Party6600324-42
Classic Rush12600348-72

Stage featuresWhat the map adds to the fight

  • Dwarven Crane

    Hire Crane Worker: Use the crane to fight off enemies. Costs 30 gold, deals 60-120 explosive damage within a radius of 60; it never hits flying enemies.

  • Western Wall rubble

    In Campaign and Classic Rush the wall explodes during wave 6: the Dwarven Crane is lost and its place becomes a blocked tower spot that costs 60 gold to clear.

BriefingThe stage's story before the battle

By the King's comission, the Dwarves (renowned warriors and engineers) have built a wall to block the pass to the wild threats lurking west of Linirea. They are about to finish the job, so let's help them secure the area and perhaps convince them to join our crusade.