Melee
Strike a target at close range.
- LMB
Base damage45
- Thatch247.5
- Wood135
- Stone-
- Metal-
- Tek-
CreatureVariant

The X-Paraceratherium is a large herbivorous variant creature from Genesis: Part 1. It features a compact build and a slight melee damage boost, making it a durable melee tank with enhanced combat potential. It can be airlifted by Tusoteuthis for fast deployment in aquatic zones.
| Stat | Base | Wild +/lvl | Tamed +/lvl | Wild growth |
|---|---|---|---|---|
| Health | 995.22 | +199.04 | +2.55% | |
| Stamina | 300 | +30 | +2% | |
| Torpidity | 1300 | +78 | +0% | |
| Oxygen | 150 | +15 | +2% | |
| Food | 6500 | +650 | +2% | |
| Weight | 850 | +17 | +0.8% | |
| Melee damage | 105% | +5.25% | +10% | |
| Movement speed | 100% | +0% | +1% |
Tame the X-Paraceratherium using knockout methods. Use a Chain Bola or trap it with a Bear Trap or Large Bear Trap to immobilize it. Tranquilizer Darts from a Crossbow or Longneck Rifle are effective for sedation. Superior Kibble is the best food. About 35 Superior Kibble are needed. The tame takes around 43 minutes. No Narcotics are required. Use the calculator below for your settings.

Strike a target at close range.
Base damage45
Default PC controls. Custom keybindings may differ.
X-Paraceratherium has recorded spawns on 2 maps: Genesis and Forglar Part II.
Compare recorded corpse resource yields by harvesting tool.
| Resource | ||
|---|---|---|
| ~3138% · ~25 hits | ~4757% · ~20 hits | |
| ~3557% · ~25 hits | ~2338% · ~20 hits | |
| ~37% · ~25 hits | ~37% · ~20 hits |
Each harvest event rolls resources independently. Actual yields vary.
Killing the X-Paraceratherium yields Hide, Raw Meat, and Raw Prime Meat. The Hatchet yields the most Hide, while the Pick maximizes Raw Meat. Prime Meat harvest is best with a Dino (Prime).
The X-Paraceratherium does not gather resources while ridden.
BreaksThatchWoodStoneMetalTek
Base damage45
ResistsWeak to
HitboxesHead ×1.5
Base damage at level 1, 100% taming effectiveness, no imprint. Open damage calculator
The X-Paraceratherium takes +400% more damage from spike walls, making it highly vulnerable in defensive perimeters. It has a -60% damage reduction against fire-based attacks, so flame weapons are less effective. It also takes +55% more damage from metal melee attacks. Level Health and Melee Damage.
The head has a 1.5× damage multiplier, making headshots effective for faster knockout. Focus tranquilizer shots on the head zone when immobilized.
Can break Thatch and Wood. Build at least in Stone.
Base XP per kill: 12
Per kill
954 XP12 base × 15.9 level × 4 × 1.25× wild × 1× server
Base 133.8 XP · Level 50 · Platform
Base 74.4 XP · Level 41
Base × 1× quality × 4 × 1× server
The X-Paraceratherium has a 5% melee damage increase over the base Paraceratherium. It takes 3% less max Health due to its variant modifiers. It can be carried by Tusoteuthis for safe aquatic transport. Its high weight stat allows it to carry substantial inventory. It is highly vulnerable to spike wall damage, avoid placing it in such defenses. Fire-based turrets deal significantly reduced damage to it.
This page details the X-Paraceratherium's taming, breeding, harvesting, and combat stats. For precise planning, use the taming calculator, breeding calculator, and spawn map tools available on the site.