
Calculator
Anvil Order Calculator
The cheapest order to put enchanted books on an item, step by step, by the game's own anvil cost rule.
- Pick the item
- Pick the enchantments you want on it
- Do the steps in the anvil in this order
Netherite Boots
Enchantments
- Not together with Protection
- Not together with Protection
- Not together with Protection
- Levels in total
- 13
- Most levels in one step
- 7
- Repair cost afterwards
- 3
Steps, in this order
First slot: the left piece. Second slot: the right piece.
- Step 1Enchantment Cost: 4

- Netherite Boots

- Protection IV

- Protection IV
- Step 2Enchantment Cost: 2

- Unbreaking III

- Mending

- Unbreaking III
- Mending
- Step 3Enchantment Cost: 7

- Protection IV

- Unbreaking III
- Mending

- Protection IV
- Unbreaking III
- Mending
| Aqua Affinity | 2 | 4 | 1 |
| Bane of Arthropods | 1 | 2 | 5 |
| Blast Protection | 2 | 4 | 4 |
| Breach | 2 | 4 | 4 |
| Channeling | 4 | 8 | 1 |
| Curse of Binding | 4 | 8 | 1 |
| Curse of Vanishing | 4 | 8 | 1 |
| Density | 1 | 2 | 5 |
| Depth Strider | 2 | 4 | 3 |
| Efficiency | 1 | 1 | 5 |
| Feather Falling | 1 | 2 | 4 |
| Fire Aspect | 2 | 4 | 2 |
| Fire Protection | 1 | 2 | 4 |
| Flame | 2 | 4 | 1 |
| Fortune | 2 | 4 | 3 |
| Frost Walker | 2 | 4 | 2 |
| Impaling | 2 | 4 | 5 |
| Infinity | 4 | 8 | 1 |
| Knockback | 1 | 2 | 2 |
| Looting | 2 | 4 | 3 |
| Loyalty | 1 | 2 | 3 |
| Luck of the Sea | 2 | 4 | 3 |
| Lunge | 1 | 2 | 3 |
| Lure | 2 | 4 | 3 |
| Mending | 2 | 4 | 1 |
| Multishot | 2 | 4 | 1 |
| Piercing | 1 | 1 | 4 |
| Power | 1 | 1 | 5 |
| Projectile Protection | 1 | 2 | 4 |
| Protection | 1 | 1 | 4 |
| Punch | 2 | 4 | 2 |
| Quick Charge | 1 | 2 | 3 |
| Respiration | 2 | 4 | 3 |
| Riptide | 2 | 4 | 3 |
| Sharpness | 1 | 1 | 5 |
| Silk Touch | 4 | 8 | 1 |
| Smite | 1 | 2 | 5 |
| Soul Speed | 4 | 8 | 3 |
| Sweeping Edge | 2 | 4 | 3 |
| Swift Sneak | 4 | 8 | 3 |
| Thorns | 4 | 8 | 3 |
| Unbreaking | 1 | 2 | 3 |
| Wind Burst | 2 | 4 | 3 |
| 0 | 0 |
| 1 | 1 |
| 2 | 3 |
| 3 | 7 |
| 4 | 15 |
| 5 | 31 |
| 6 | 63 |
| Cost of one step | The levels of every enchantment on the right piece, times its level, plus the repair cost of both pieces |
| Books are cheaper | From a book an enchantment costs half its anvil cost per level, at least 1 |
| Repair cost | Starts at 0 and becomes twice the higher of the two pieces' repair costs plus 1 after every step: 0, 1, 3, 7, 15, 31 |
| Too expensive | A step that costs 40 levels or more is refused in Survival; Creative has no limit |
| Renaming | Giving the item a new name in the same step adds 1 level |
| Same enchantment twice | Two equal levels of one enchantment become the next level, up to its highest level |





