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Game rules

Experience

Experience levels, orbs and Mending.

8 entries
NameSummary
Experience below level 15Up to level 15, each level costs 2 points more than the one before, starting at 7.
Experience from level 15From level 15 to level 30, each level costs 5 points more than the one before, starting at 37.
Experience from level 30From level 30 on, each level costs 9 points more than the one before, starting at 112.
Experience on deathA player who dies drops 7 experience points per level, 100 at most, and loses the rest.
Experience orb lifetimeAn Experience Orb disappears 5 minutes after it appears unless it is collected.
Experience orb pickupA player collects one Experience Orb every 0.1 seconds (2 game ticks), and orbs within 8 blocks fly toward the player.
Experience orb valuesExperience drops as orbs of 11 fixed sizes from 1 to 2,477 points, and an amount is split into the largest sizes that fit.
Mending experience repairsMending spends collected experience on repairs first, at 2 durability per point, and only the rest fills the experience bar.
8 of 8 entries shown
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