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Healer

Defense effect

Healer

  • Tiers I, II, III

Increases healing given to yourself and allies by 25%.

Category
Defense
Tiers
Tiers I, II, III
Healer is a defense gear effect (Tiers I, II, III).

Tiers

  • Healer I

    Increases healing given to yourself and allies by 25%.

  • Healer II

    Increases healing given to yourself and allies by 35%.

  • Healer III

    Increases healing given to yourself and allies by 50%.

Fixed effect of Unique items

  • Sift Sickles

    Increases healing given to yourself and allies by 50%.

  • Hivemind Thorax

    Increases healing given to yourself and allies by 50%.