Skip to content
WikilyWIKILY
All games17 Wikis · pick your game
Three-Side Ambush

Stage 7 of 18

Three-Side Ambush

Campaign: 15 waves, 1,000 starting gold, 20 lives, 60-105 gems (4 or 7 per wave)

14 enemy types in the Campaign waves, 3 waves with flying enemies.

Stage details

Three-Side Ambush

Stage number

7

Area

Stages 1-8

Tower spots

11

Challenge rating

Hard

Iron Challenge

The only towers it allows here:

Waves

15

Starting gold

1,000

Lives

20

Gems

60-105

EnemiesNumber that each mode's waves send

Game modesEvery mode this stage offers

ModeWavesGoldLivesGems
Campaign151,0002060-105
Iron Challenge11,300148 or 72
Blitz Challenge31,000324-36
Spell Rush61,000348-72
Hero Party61,000348-72
Classic Rush151,000360-105

Stage featuresWhat the map adds to the fight

  • Footman Tent

    Hire Footman: Hire a footman to fight enemies. Costs 50 gold per footman, up to 3 at a time, each with 100 health and 25% armor, dealing 4-6 physical damage every second. A fallen footman is not replaced until another is hired.

  • Horse riders

    Each footman from the Footman Tent who walks to the stable readies a horse, up to 3. Tapping the stable sends a rider charging back along the path toward the enemy entrance, dealing 50-100 physical damage to ground enemies within a radius of 60, at most once every 3 seconds per enemy.

  • Bushes

    Shadow Blades jump out of the four bushes by the road: 149 in Campaign and Classic Rush (waves 2, 6, 8, 11, 13, 14 and 15), 50 in Iron Challenge, 25 in Blitz Challenge, 18 in Spell Rush and Hero Party.

BriefingThe stage's story before the battle

Sound the alarms and ready yourselves! We are being attacked from every side of the road. General, gather the troops and repel the orcs and bandits, buy some time for the rest to organize. We will rendezvous at the gates of Acaroth. Godspeed!