Skip to content
WikilyWIKILY
All games17 Wikis · pick your game
Zefira

Battlemage

Zefira

Melee and ranged · Physical (melee) and magic (ranged) damage · Unlocks at 1 star

The sorceress Zefira wields magic as innately as she breathes. Eager for a challenge, she left the academy to join Gerald's mission.

Health, level 1 → 10

150 → 240

Armor, level 1 → 10

2% → 20%

Damage, level 1 → 10

4-12 → 11-32 (ranged)

Respawn time

30 s

Upgrade points buy the nodes of the hero room tree, starting next to the hero's portrait. A node can be bought once a node leading to it is bought. The whole tree costs 36 upgrade points with one talent, the 36 points a hero has at level 10.

One talent per hero

Only one of the two talents can be bought. The ultimate opens once one of them is bought.

  • Upgrade point
  • Upgrade points

Tier 1

  • Zefira

    The tree starts here

    Zefira's portrait. The nodes linked to it open first.

Tier 2

  • Dazzling Hammer I

    Skill, level I

    Hits enemies with a huge energy hammer that deals 20-40 magic damage in an area and stuns the targets for 1 second.

    • 1 Upgrade point

    Requires: Zefira

  • Shielding Blades I

    Skill, level I

    Summons swirling energy swords that give her 30 percentage points of armor and magic resistance and deal 2 magic damage every 0.25 seconds to enemies within 45, until 4 seconds after the cast.

    • 2 Upgrade points

    Requires: Zefira

Tier 3

  • Dazzling Hammer II

    Skill, level II

    Hits enemies with a huge energy hammer that deals 50-70 magic damage in an area and stuns the targets for 1 second.

    • 2 Upgrade points

    Requires: Dazzling Hammer I

  • Respawn time 20 seconds

    Upgrade

    Reduces the hero's respawn time to 20 seconds.

    • 1 Upgrade point

    Requires: Dazzling Hammer I, Shielding Blades I

  • Shielding Blades II

    Skill, level II

    Summons swirling energy swords that give her 30 percentage points of armor and magic resistance and deal 2 magic damage every 0.25 seconds to enemies within 45, slowing them by 25%, until 4 seconds after the cast.

    • 2 Upgrade points

    Requires: Shielding Blades I

Tier 4

  • Dazzling Hammer III

    Skill, level III

    Hits enemies with a huge energy hammer that deals 80-100 magic damage in an area and stuns the targets for 1 second.

    • 3 Upgrade points

    Requires: Dazzling Hammer II

  • Health +20%

    Upgrade

    Increases the hero's health by 20%.

    • 1 Upgrade point

    Requires: Respawn time 20 seconds

  • Base damage +5%

    Upgrade

    Increases the hero's base damage by 5%.

    • 2 Upgrade points

    Requires: Respawn time 20 seconds

  • Shielding Blades III

    Skill, level III

    Summons swirling energy swords that give her 30 percentage points of armor and magic resistance and deal 2 magic damage every 0.25 seconds to enemies within 45, slowing them by 25%, until 6 seconds after the cast.

    • 2 Upgrade points

    Requires: Shielding Blades II

Tier 5

  • Skill cooldown -10%

    Upgrade

    Reduces the hero's skill cooldown by 10%. The Ultimate's cooldown drops by 5%.

    • 2 Upgrade points

    Requires: Health +20%

  • Health regeneration +20%

    Upgrade

    Increases the hero's health regeneration by 20%.

    • 2 Upgrade points

    Requires: Base damage +5%

Tier 6

  • Astral Blink I

    Skill, level I

    When travelling long distances, Zefira teleports to the destination, gaining a 30% damage buff for 4 seconds.

    • 3 Upgrade points

    Requires: Skill cooldown -10%, Health regeneration +20%

Tier 7

  • Weakening Aura1 of 2

    Talent

    Zefira decreases nearby enemy resistances by 30%.

    • 3 Upgrade points

    Requires: Astral Blink I

  • Astral Blink II

    Skill, level II

    When travelling long distances, Zefira teleports to the destination, gaining a 40% damage buff for 6 seconds.

    • 3 Upgrade points

    Requires: Astral Blink I

  • Spell Proficiency1 of 2

    Talent

    Zefira gains 20% chance of dealing critical damage with basic attacks.

    • 3 Upgrade points

    Requires: Astral Blink I

Tier 8

  • Astral Blink III

    Skill, level III

    When travelling long distances, Zefira teleports to the destination, gaining a 50% damage buff for 8 seconds.

    • 3 Upgrade points

    Requires: Astral Blink II

  • Ethereal Spears

    Ultimate

    From her position, showers an area of the path with up to 21 energy spears, each dealing 20 magic damage to ground enemies within 35 of it.

    • 4 Upgrade points

    Requires: Weakening Aura, Spell Proficiency