Health, level 1 → 10
Armor, level 1 → 10
Damage, level 1 → 10
Respawn time
Upgrade points buy the nodes of the hero room tree, starting next to the hero's portrait. A node can be bought once a node leading to it is bought. The whole tree costs 36 upgrade points with one talent, the 36 points a hero has at level 10.
Only one of the two talents can be bought. The ultimate opens once one of them is bought.
Skills, levels I to III
Dazzling Hammer I
1 upgrade pointCooldown 12 s12 XP per useHits enemies with a huge energy hammer that deals 20-40 magic damage in an area and stuns the targets for 1 second.
Dazzling Hammer II
2 upgrade pointsCooldown 12 s24 XP per useHits enemies with a huge energy hammer that deals 50-70 magic damage in an area and stuns the targets for 1 second.
Dazzling Hammer III
3 upgrade pointsCooldown 12 s36 XP per useHits enemies with a huge energy hammer that deals 80-100 magic damage in an area and stuns the targets for 1 second.
Shielding Blades I
2 upgrade pointsCooldown 18 s18 XP per useSummons swirling energy swords that give her 30 percentage points of armor and magic resistance and deal 2 magic damage every 0.25 seconds to enemies within 45, until 4 seconds after the cast.
Shielding Blades II
2 upgrade pointsCooldown 18 s36 XP per useSummons swirling energy swords that give her 30 percentage points of armor and magic resistance and deal 2 magic damage every 0.25 seconds to enemies within 45, slowing them by 25%, until 4 seconds after the cast.
Shielding Blades III
2 upgrade pointsCooldown 18 s54 XP per useSummons swirling energy swords that give her 30 percentage points of armor and magic resistance and deal 2 magic damage every 0.25 seconds to enemies within 45, slowing them by 25%, until 6 seconds after the cast.
Astral Blink I
3 upgrade pointsCooldown 2 sWhen travelling long distances, Zefira teleports to the destination, gaining a 30% damage buff for 4 seconds.
Astral Blink II
3 upgrade pointsCooldown 2 sWhen travelling long distances, Zefira teleports to the destination, gaining a 40% damage buff for 6 seconds.
Astral Blink III
3 upgrade pointsCooldown 2 sWhen travelling long distances, Zefira teleports to the destination, gaining a 50% damage buff for 8 seconds.
Ultimate
Ethereal Spears
4 upgrade pointsCooldown 34 s34 XP per useFrom her position, showers an area of the path with up to 21 energy spears, each dealing 20 magic damage to ground enemies within 35 of it.
Talents, one of the two
Weakening Aura
3 upgrade pointsZefira decreases nearby enemy resistances by 30%.
Spell Proficiency
3 upgrade pointsZefira gains 20% chance of dealing critical damage with basic attacks.
Upgrades
Respawn time 20 seconds
1 upgrade pointReduces the hero's respawn time to 20 seconds.
Health +20%
1 upgrade pointIncreases the hero's health by 20%.
Base damage +5%
2 upgrade pointsIncreases the hero's base damage by 5%.
Skill cooldown -10%
2 upgrade pointsReduces the hero's skill cooldown by 10%. The Ultimate's cooldown drops by 5%.
Health regeneration +20%
2 upgrade pointsIncreases the hero's health regeneration by 20%.
Hero facts
Unlock
Starts at level
Attack
Damage type
Attack cooldown
Attack range
Movement speed
Joins with
Full tree (one talent)
Ratings
Stats by level
| Level | Health | Armor | Regen / s | Melee | Ranged |
|---|---|---|---|---|---|
| 1 | 150 | 2% (Low) | 12 | 4-12 | 4-12 |
| 2 | 160 | 4% (Low) | 13 | 5-14 | 5-14 |
| 3 | 170 | 6% (Low) | 14 | 6-17 | 6-17 |
| 4 | 180 | 8% (Low) | 15 | 6-19 | 6-19 |
| 5 | 190 | 10% (Low) | 16 | 7-21 | 7-21 |
| 6 | 200 | 12% (Low) | 16 | 8-23 | 8-23 |
| 7 | 210 | 14% (Low) | 17 | 9-26 | 9-26 |
| 8 | 220 | 16% (Low) | 18 | 9-28 | 9-28 |
| 9 | 230 | 18% (Low) | 19 | 10-30 | 10-30 |
| 10 | 240 | 20% (Low) | 20 | 11-32 | 11-32 |
Health regeneration heals the amount shown every second while the hero stands idle with no enemy to fight, once a second has passed since it was last hit.



