Health, level 1 → 10
Armor, level 1 → 10
Damage, level 1 → 10
Respawn time
Upgrade points buy the nodes of the hero room tree, starting next to the hero's portrait. A node can be bought once a node leading to it is bought. The whole tree costs 36 upgrade points with one talent, the 36 points a hero has at level 10.
Only one of the two talents can be bought. The ultimate opens once one of them is bought.
Skills, levels I to III
Death Strike I
1 upgrade pointCooldown 24 s24 XP per useChannels his power to smite a single enemy, dealing 95-105 true damage.
Death Strike II
2 upgrade pointsCooldown 24 s48 XP per useChannels his power to smite a single enemy, dealing 165-175 true damage.
Death Strike III
3 upgrade pointsCooldown 24 s72 XP per useChannels his power to smite a single enemy, dealing 235-245 true damage.
Netherfocus I
2 upgrade pointsCooldown 20 s20 XP per useWhen under 50% health, switches to a protective stance, healing for 25% of his total health over 3 seconds.
Netherfocus II
2 upgrade pointsCooldown 20 s40 XP per useWhen under 50% health, switches to a protective stance, healing for 40% of his total health over 3 seconds.
Netherfocus III
2 upgrade pointsCooldown 20 s60 XP per useWhen under 50% health, switches to a protective stance, healing for 55% of his total health over 3 seconds.
Hellish Blink I
3 upgrade pointsCooldown 18 s18 XP per useTeleports next to a nearby foremost enemy and slashes it three times. Each hit deals 40-60 physical damage and permanently removes 5 percentage points of its armor.
Hellish Blink II
3 upgrade pointsCooldown 18 s36 XP per useTeleports next to a nearby foremost enemy and slashes it three times. Each hit deals 52-78 physical damage and permanently removes 7 percentage points of its armor.
Hellish Blink III
3 upgrade pointsCooldown 18 s54 XP per useTeleports next to a nearby foremost enemy and slashes it three times. Each hit deals 64-96 physical damage and permanently removes 10 percentage points of its armor.
Ultimate
Sword Torment
4 upgrade pointsCooldown 38 s38 XP per useStabs his sword into the ground, summoning the blades of fallen soldiers, dealing 160-180 true damage to enemies in an area.
Talents, one of the two
Lethal Combo
3 upgrade pointsAfter using a skill, Oni's next basic attack deals 100% extra damage.
Duel Fervor
3 upgrade pointsAfter blocking the same enemy for 4 seconds, each of Oni's hits heals him for 50% of his average basic damage.
Upgrades
Skill cooldown -10%
1 upgrade pointReduces the hero's skill cooldown by 10%. The Ultimate's cooldown also drops by 10%.
Attack speed +10%
1 upgrade pointIncreases the hero's attack speed by 10%. His melee attack then comes every 1.8 seconds instead of every 2 seconds.
Health +10%
2 upgrade pointsIncreases the hero's health by 10%.
Base damage +12%
2 upgrade pointsIncreases the hero's base damage by 12%.
Armor +15 points
2 upgrade pointsIncreases the hero's armor by 15 percentage points at every level.
Hero facts
Unlock
Starts at level
Attack
Each melee attack
Damage type
Attack cooldown
Movement speed
Joins with
Full tree (one talent)
Ratings
Stats by level
| Level | Health | Armor | Regen / s | Damage |
|---|---|---|---|---|
| 1 | 180 | 10% (Low) | 14 | 5-8 |
| 2 | 195 | 13% (Low) | 16 | 7-11 |
| 3 | 210 | 16% (Low) | 17 | 9-13 |
| 4 | 225 | 19% (Low) | 18 | 10-15 |
| 5 | 240 | 22% (Low) | 19 | 12-18 |
| 6 | 255 | 25% (Low) | 20 | 13-20 |
| 7 | 270 | 28% (Low) | 22 | 15-23 |
| 8 | 285 | 31% (Medium) | 23 | 17-25 |
| 9 | 300 | 34% (Medium) | 24 | 18-27 |
| 10 | 315 | 37% (Medium) | 25 | 20-30 |
Health regeneration heals the amount shown every second while the hero stands idle with no enemy to fight, once a second has passed since it was last hit.



