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Gerald

Time Saviour

Gerald

Melee · Physical damage · Available from the start

Having survived Vez'nan's rampage, Gerald was tasked with changing the past to prevent the Dark Wizard from using the Tear of Elynie.

Health, level 1 → 10

220 → 400

Armor, level 1 → 10

5% → 50%

Damage, level 1 → 10

10-14 → 24-36

Respawn time

30 s

Upgrade points buy the nodes of the hero room tree, starting next to the hero's portrait. A node can be bought once a node leading to it is bought. The whole tree costs 36 upgrade points with one talent, the 36 points a hero has at level 10.

One talent per hero

Only one of the two talents can be bought. The ultimate opens once one of them is bought.

  • Upgrade point
  • Upgrade points

Tier 1

  • Gerald

    The tree starts here

    Gerald's portrait. The nodes linked to it open first.

Tier 2

  • Inspire Courage I

    Skill, level I

    Gives allied units within 60 that are fighting an enemy, not Gerald himself, 40 percentage points of armor and of magic resistance for 4 seconds.

    • 1 Upgrade point

    Requires: Gerald

  • Shield of Retribution I

    Skill, level I

    Summons a shield that gives Gerald 30 percentage points of armor and of magic resistance for 6 seconds. 30% of the damage of every hit he takes is dealt to the enemy he is blocking, ignoring its armor.

    • 2 Upgrade points

    Requires: Gerald

Tier 3

  • Inspire Courage II

    Skill, level II

    Gives allied units within 60 that are fighting an enemy, not Gerald himself, 40 percentage points of armor and of magic resistance for 6 seconds.

    • 2 Upgrade points

    Requires: Inspire Courage I

  • XP gain +30%

    Upgrade

    Increases the XP Gerald earns from his first basic sword strike by 30%. His other strike, used 50% of the time, and his skills give the same XP as before.

    • 1 Upgrade point

    Requires: Inspire Courage I, Shield of Retribution I

  • Shield of Retribution II

    Skill, level II

    Summons a shield that gives Gerald 30 percentage points of armor and of magic resistance for 6 seconds. 60% of the damage of every hit he takes is dealt to the enemy he is blocking, ignoring its armor.

    • 2 Upgrade points

    Requires: Shield of Retribution I

Tier 4

  • Inspire Courage III

    Skill, level III

    Gives allied units within 60 that are fighting an enemy, not Gerald himself, 40 percentage points of armor and of magic resistance for 10 seconds.

    • 3 Upgrade points

    Requires: Inspire Courage II

  • Respawn time 20 seconds

    Upgrade

    Reduces the hero's respawn time to 20 seconds.

    • 1 Upgrade point

    Requires: XP gain +30%

  • Armor +10 points

    Upgrade

    Increases the hero's armor by 10 percentage points at every level.

    • 2 Upgrade points

    Requires: XP gain +30%

  • Shield of Retribution III

    Skill, level III

    Summons a shield that gives Gerald 40 percentage points of armor and of magic resistance for 6 seconds. 60% of the damage of every hit he takes is dealt to the enemy he is blocking, ignoring its armor.

    • 2 Upgrade points

    Requires: Shield of Retribution II

Tier 5

  • Base damage +10%

    Upgrade

    Increases the hero's base damage by 10%.

    • 2 Upgrade points

    Requires: Respawn time 20 seconds

  • Health +10%

    Upgrade

    Increases the hero's health by 10%.

    • 2 Upgrade points

    Requires: Armor +10 points

Tier 6

  • Fated Survivor I

    Skill, level I

    Uses the Time Relic to avert his own death, recovering 40% of his total health and sending the enemy he is blocking back along the path.

    • 3 Upgrade points

    Requires: Base damage +10%, Health +10%

Tier 7

  • Hardened Steel1 of 2

    Talent

    Gerald gains a 35% chance to block an enemy attack, melee attacks and arrows alike.

    • 3 Upgrade points

    Requires: Fated Survivor I

  • Fated Survivor II

    Skill, level II

    Uses the Time Relic to avert his own death, recovering 70% of his total health and sending the enemy he is blocking back along the path.

    • 3 Upgrade points

    Requires: Fated Survivor I

  • Battle Vigor1 of 2

    Talent

    Gerald regenerates 3% of his total health every second, blocking or not.

    • 3 Upgrade points

    Requires: Fated Survivor I

Tier 8

  • Fated Survivor III

    Skill, level III

    Uses the Time Relic to avert his own death, recovering 100% of his total health and sending the enemy he is blocking back along the path.

    • 3 Upgrade points

    Requires: Fated Survivor II

  • Divine Blade

    Ultimate

    Strikes an enemy, dealing 200 true damage. Enemies within 50 of the target are stunned for 1 second and damaged for 75% of the main damage.

    • 4 Upgrade points

    Requires: Hardened Steel, Battle Vigor