400Gold to upgrade
70-100Damage
AverageRange
Classic towers are built in the Classic Rush mode, which adds its classic upgrades stage by stage: none on stages 1-2, the last from stage 16. The numbers on this page are the tower before any of them; the Classic upgrades list gives the ones that change it.
Tower facts
Tower type
Role
Damage type
Cost
Selling
Levels
Tesla X104
Upgrade 400 goldDamage 70-100 electric · Fire rate Very slow (2.2 s) · Range Average (165)
Classic upgrades
Abilities
Supercharged Bolt I
250 goldSupercharged Bolts will arc to a maximum of 4 targets. Before this upgrade the bolt reaches 3 targets. Each jump goes to the nearest enemy within 95 not yet hit and deals half damage, 35 to 50.
Supercharged Bolt II
250 goldMaximum targets are increased to 5. Each jump deals 35 to 50 electric damage.
Overcharge I
250 goldOvercharges the tower creating a static field that damages all enemies in proximity for 8 to 16 life. It fires with every shot of the tower and hits all enemies within 165, flying ones included, with electric damage.
Overcharge II
125 goldIncreases Overcharge static field damage to 16-24. It fires with every shot of the tower, hitting all enemies within 165.
Overcharge III
125 goldIncreases Overcharge static field damage to 24-32. It fires with every shot of the tower, hitting all enemies within 165.