230Gold to upgrade
200Soldier HP
50%Soldier armor
Classic towers are built in the Classic Rush mode, which adds its classic upgrades stage by stage: none on stages 1-2, the last from stage 16. The numbers on this page are the tower before any of them; the Classic upgrades list gives the ones that change it.
Tower facts
Tower type
Role
Damage type
Cost
Selling
Levels
Holy Order
Upgrade 230 gold3 soldiers: 200 HP, 12-18 physical damage, armor 50%, regenerates 25 HP per second while idle, starting 2 s after it was last hit, respawn 14 s
Classic upgrades
Abilities
Healing Light I
150 goldPaladins can heal themselves for 40 to 60 life every 10 seconds. A paladin heals only while below 70% of its maximum health.
Healing Light II
150 goldImproves the amount of healing done to 80-120 life. A paladin heals only while below 70% of its maximum health.
Healing Light III
150 goldImproves the amount of healing done to 120-180 life. A paladin heals only while below 70% of its maximum health.
Shield of Valor
250 goldEnhances the paladins' protection: their armor rises from 50% to 65% (Medium).
Holy Strike I
220 goldEach paladin attack has a 10% chance to be a Holy Strike, dealing 25 to 45 physical damage to every ground enemy within 50.
Holy Strike II
150 goldIncreases Holy Strike area damage to 50-90 points. Still a 10% chance per attack; physical damage to every ground enemy within 50.
Holy Strike III
150 goldIncreases Holy Strike area damage to 75-135 points. Still a 10% chance per attack; physical damage to every ground enemy within 50.