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Holy Order

Classic Barrack tower

Holy Order

Specialist · upgraded from Knights Barracks

Holy Order is a classic Barrack tower of Classic Rush. It is built from Knights Barracks for 230 gold. It trains 3 soldiers with 200 HP, 12-18 damage and 50% armor. Its abilities are Healing Light, Shield of Valor and Holy Strike.

  • 230Gold to upgrade
  • 200Soldier HP
  • 50%Soldier armor
Classic Rush

Classic towers are built in the Classic Rush mode, which adds its classic upgrades stage by stage: none on stages 1-2, the last from stage 16. The numbers on this page are the tower before any of them; the Classic upgrades list gives the ones that change it.

Tower facts

Tower type

Barrack

Role

Specialist tower

Damage type

Physical

Cost

230 gold

Selling

60% of the gold spent on it; all of it before the first wave

LevelsBefore any classic upgrade

  • Holy Order

    Upgrade 230 gold

    3 soldiers: 200 HP, 12-18 physical damage, armor 50%, regenerates 25 HP per second while idle, starting 2 s after it was last hit, respawn 14 s

Classic upgradesAdded stage by stage in Classic Rush

  • From stage 3

    Soldier health: 220 (was 200).

  • From stage 5

    Soldier armor: 60% (was 50%).

  • From stage 8

    A fallen soldier is replaced after 11 seconds instead of 14, and the rally range grows from 145 to 174.

  • From stage 11

    Soldier health: 240 (was 220).

  • From stage 16

    When a soldier is hit while it fights an enemy, that enemy takes 10% of the hit (counted before armor) as damage that ignores armor.

AbilitiesBought with gold in battle

  • Healing Light I

    150 gold

    Paladins can heal themselves for 40 to 60 life every 10 seconds. A paladin heals only while below 70% of its maximum health.

  • Healing Light II

    150 gold

    Improves the amount of healing done to 80-120 life. A paladin heals only while below 70% of its maximum health.

  • Healing Light III

    150 gold

    Improves the amount of healing done to 120-180 life. A paladin heals only while below 70% of its maximum health.

  • Shield of Valor

    250 gold

    Enhances the paladins' protection: their armor rises from 50% to 65% (Medium).

  • Holy Strike I

    220 gold

    Each paladin attack has a 10% chance to be a Holy Strike, dealing 25 to 45 physical damage to every ground enemy within 50.

  • Holy Strike II

    150 gold

    Increases Holy Strike area damage to 50-90 points. Still a 10% chance per attack; physical damage to every ground enemy within 50.

  • Holy Strike III

    150 gold

    Increases Holy Strike area damage to 75-135 points. Still a 10% chance per attack; physical damage to every ground enemy within 50.

Upgrade path

Upgraded from