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Barbarian Hall

Classic Barrack tower

Barbarian Hall

Specialist · upgraded from Knights Barracks

Barbarian Hall is a classic Barrack tower of Classic Rush. It is built from Knights Barracks for 230 gold. It trains 3 soldiers with 250 HP, 16-24 damage and no armor. Its abilities are More Axes, Whirlwind Attack and Throwing Axes.

  • 230Gold to upgrade
  • 250Soldier HP
  • 0%Soldier armor
Classic Rush

Classic towers are built in the Classic Rush mode, which adds its classic upgrades stage by stage: none on stages 1-2, the last from stage 16. The numbers on this page are the tower before any of them; the Classic upgrades list gives the ones that change it.

Tower facts

Tower type

Barrack

Role

Specialist tower

Damage type

Physical

Cost

230 gold

Selling

60% of the gold spent on it; all of it before the first wave

LevelsBefore any classic upgrade

  • Barbarian Hall

    Upgrade 230 gold

    3 soldiers: 250 HP, 16-24 physical damage, no armor, regenerates 30 HP per second while idle, starting 2 s after it was last hit, respawn 10 s

Classic upgradesAdded stage by stage in Classic Rush

  • From stage 3

    Soldier health: 275 (was 250).

  • From stage 5

    Soldier armor: 10% (was 0%).

  • From stage 8

    A fallen soldier is replaced after 8 seconds instead of 10, and the rally range grows from 145 to 174.

  • From stage 11

    Soldier health: 300 (was 275).

  • From stage 16

    When a soldier is hit while it fights an enemy, that enemy takes 10% of the hit (counted before armor) as damage that ignores armor.

AbilitiesBought with gold in battle

  • More Axes I

    250 gold

    Barbarians equip an additional axe to deliver an extra 10 damage on every attack. Each attack becomes two blows: the first deals 26 to 34 physical damage, the second 6 to 7.

  • More Axes II

    100 gold

    Improves barbarian attack damage by an extra 20 points. The first blow deals 36 to 44 physical damage, the second 13 to 16.

  • More Axes III

    100 gold

    Improves barbarian attack damage by an extra 30 points. The first blow deals 46 to 54 physical damage, the second 21 to 25.

  • Whirlwind Attack I

    150 gold

    Each barbarian attack has a 15% chance to be a Whirlwind, dealing 25 to 45 physical damage to every ground enemy within 50.

  • Whirlwind Attack II

    100 gold

    Improves the chance of Whirlwind attack to 20% and damage to 45-65. Physical damage to every ground enemy within 50.

  • Whirlwind Attack III

    100 gold

    Improves the chance of Whirlwind attack to 25% and damage to 65-85. Physical damage to every ground enemy within 50.

  • Throwing Axes I

    200 gold

    Barbarians can throw great axes that deal 34 to 42 damage to enemies in range. One axe every 2.7 seconds at an enemy 55 to 168 away, flying ones included; physical damage.

  • Throwing Axes II

    100 gold

    Better axes can be thrown farther and deal 44-52 damage. Range 55 to 181.

  • Throwing Axes III

    100 gold

    Improved axes can be thrown farther and deal 54-62 damage. Range 55 to 194.

Upgrade path

Upgraded from