Weapon Stats
Effect
Light (Passive) Inflicts Burn on targets hit. This effect cannot stack. While held in hand, increases temperature by 5°C, and hitting an enemy raises their temperature by 20°C.
Choose a recipe to see its materials.
Required Materials
Each tier can be reached with enhancement XP from same-brand Blueprint Fragments (same-name fragments give double XP) or bought directly with Starchrom. Unlocking fuses the listed fragments or costs the listed Starchrom.
Keywords
Deals periodic Blaze Elemental DMG. Stackable. Deal 12% Psi Intensity as Status DMG every 0.5s for 6s. Up to 5 stacks. The additional damage is Blaze element, cannot Crit, cannot strike Weakspots, and will not decay with distance. Actual Factor = 12% × Psi Intensity × (1 + Burn DMG Factor Bonus) × (1 + Burn Final DMG Bonus).
<Continuous DMG>

