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Torch (Tier 1)

Melee Weapon

Torch (Tier 1)

Category

Melee Weapon

Weight

1

Stack limit

1
How to obtainCraft at Camp or Gear Workbench

Damage

142

Information

Eternaland Transfer500
Astral Sand Value1
Vendor PriceNot Sellable
Can RepairNo
Quality1
Durability80
Required Level1

Melee Weapon

Damage

142

Melee Attack Speed

Average

Melee Attack Range

Average

Durability

80

Light (Passive)

Inflicts Burn on targets hit. This effect cannot stack. While held in hand, increases temperature by 5°C, and hitting an enemy raises their temperature by 20°C.

Keywords

Burn

Deals periodic Blaze Elemental DMG. Stackable. Deal 12% Psi Intensity as Status DMG every 0.5s for 6s. Up to 5 stacks. The additional damage is Blaze element, cannot Crit, cannot strike Weakspots, and will not decay with distance. Actual Factor = 12% × Psi Intensity × (1 + Burn DMG Factor Bonus) × (1 + Burn Final DMG Bonus).

Tags

<Continuous DMG>

Elemental attributes and damage bonus

-No Elemental attributes or DMG bonus

Attributes

DMG Bonus against VehiclesTier 1DMG to Vehicles +3
Building DMGTier 1+7
Crit RateTier 1+5.0%
Crit DMGTier 1+25.0%
Weakspot DMGTier 1+20.0%

Workbench

Required Materials

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