Linked items
Information
Eternaland Transfer
Astral Sand Value
Vendor Price
Can Repair
Quality
Durability
Required Level
Ranged Weapon
Fire Rate (RPM)
410
Magazine Size
13
Range
23
Durability
100
Dusty (Passive)
When the weapon hits, there is a 30% chance to trigger Shrapnel. When hitting a Weakspot, the chance increases to 65%. Shrapnel no longer ignores already hit parts. Weakspot DMG +15%
Accuracy45
Stability45
Mobility83
Reload69
Keywords
Shrapnel
Deals DMG to extra parts of the enemy. Upon hitting an enemy with a bullet, deal 60% Attack as Weapon DMG to a different random part. The element type is the same as the weapon's element. The additional damage can Crit, strike Weakspots, and will decay with distance. Actual Factor = 60% × (1 + Shrapnel DMG Factor Bonus) × (1 + Shrapnel Final DMG Bonus).
Tags
<Bullet Effect>
Elemental attributes and damage bonus
-
Attributes
Melee Stun DMG MultiplierTier 3+130.0%
Weakspot Stun DMG MultiplierTier 3+160.0%
Stun DMG MultiplierTier 3+100.0%
DMG Bonus against VehiclesTier 3DMG to Vehicles +1
Workbench
Required Materials
Pistol Frame Ⅲ
Epic Recoil Action Ⅲ
Pistol Slide Ⅲ
Related Items
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