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Gear Planner (beta)

18 revisions

  • 2026-10-16 22:54:32 UTCcurrent
    KevinStill - Gear Planner: leave out skilling gear that needs a gathering or crafting skill (Ore Crate, Fish Crate, Mining Boots) MCP: Claude
    Accepted by KevinStill
    #18prev · cur
  • 2026-10-14 17:54:49 UTC
    KevinStill - Gear Planner: add a Trinket row (style perk first, then armour against the monster, then Agility and other perks) MCP: Claude
    Accepted by KevinStill
  • 2026-10-14 17:46:06 UTC
    KevinStill - Gear Planner: hide Dark/Corrupted items outside the Darklands; gloves, boots and capes count the style's flat damage; items with no armour against the monster rank last instead of being left out MCP: Claude
    Accepted by KevinStill
  • 2026-10-14 16:43:55 UTC
    KevinStill - Gear Planner: Wood Bow counts as two-handed (its component row was cut off when loading) MCP: Claude
    Accepted by KevinStill
  • 2026-10-13 20:12:56 UTC
  • 2026-10-13 19:46:11 UTC
    KevinStill - Summary is plain text again (markdown showed as symbols); add a "View monster page" button that links to the monster MCP: Claude
    Accepted by KevinStill
  • 2026-10-13 19:40:59 UTC
    KevinStill - Monster dropdown: only show rows not hidden from the planner MCP: Claude
    Accepted by KevinStill
  • 2026-10-13 19:29:43 UTC
    KevinStill - Monster picker reads the Monsters dataset (planner_hidden = false, planner_label), and the summary links the monster with its level. Accept after the refreshed Monsters upload. MCP: Claude
    Accepted by KevinStill
  • 2026-10-13 19:17:07 UTC
    KevinStill - Gear planner: Monster dropdown uses the Gear Planner Monsters list MCP: Claude
    Accepted by KevinStill
  • 2026-10-13 18:19:31 UTC
    KevinStill - Gear planner: hook up Attack style dropdown, default to best style for the monster MCP: Claude
    Accepted by KevinStill
  • 2026-10-13 18:16:00 UTC
    KevinStill - Gear planner: add Step down row per slot MCP: Claude
    Accepted by KevinStill
  • 2026-10-13 18:12:40 UTC
    KevinStill - Gear planner: pick attack style, one mixed-and-matched gear table, armour ranked by the monster's damage type MCP: Claude
    Accepted by KevinStill
  • 2026-10-13 17:33:51 UTC
    Admin3 - Copy: no data-source note for readers
  • 2026-10-13 15:18:11 UTC
    KevinStill - Tabs with the automatic best attack style and defence setup as the first tab; Melee/Ranged/Magic and Defence/Evasion/Warding behind it; remove broken selectors MCP: Claude
    Accepted by KevinStill
  • 2026-10-13 05:05:07 UTC
    KevinStill - Remove the six old per-style scripts and update summary text that referred to the old Armour tab MCP: Claude
    Accepted by KevinStill
  • 2026-10-13 05:02:24 UTC
    KevinStill - Replace attack/armour tabs with Auto-defaulting selectors: best attack style and best defence setup per monster MCP: Claude
    Accepted by KevinStill
  • 2026-10-13 04:57:36 UTC
    KevinStill - Beta: hide bosses from the monster picker MCP: Claude
    Accepted by KevinStill
  • 2026-10-13 04:54:11 UTC
    KevinStill - Duplicated from /guides/gear-planner MCP: Claude
    #1prev · curView