Weapon Stats
Effect
Raining Cash (Passive) The first hit after reloading or switching weapons triggers Fortress Warfare. Cooldown: 10 Each bolt-pulling action instantly loads 1 bullets on next reload, with a maximum single reload of 10 bullets (removed after weapon switch). For every 1 bullets consecutively loaded, final damage +8%, stackable up to 10 layers (weapon switch counts as empty reload). In Fortress Warfare state, Crit Rate +30%, DMG Reduction +30%
Choose a recipe to see its materials.
Required Materials
Damage Calculator
Each tier can be reached with enhancement XP from same-brand Blueprint Fragments (same-name fragments give double XP) or bought directly with Starchrom. Unlocking fuses the listed fragments or costs the listed Starchrom.
Choose a variant to see its listed materials and quantities.
Listed amounts for the selected variant.
Choose a variant to see its listed materials and quantities.
Listed amounts for the selected variant.
Keywords
Periodically grants nearby allies a DMG Boost. Create an area of effect within a 2m radius that grants allies Heavy Armor for 5s. Heavy Armor: Super Armor with Weapon DMG +20%.
<AoE Buff>

