Type
Damage
DPS
Fire rate
Magazine
Full stats
- Category
- Primary
- Damage
- 50
- DPS
- 38.5
- Fire rate
- 1.3 s
- Range
- 0 m
- Magazine
- 7
- Total ammo
- 56
- Unlock level
- 12
- Price
- 12 credits
How to unlock
Collect Blueprints, then unlock it
- Blueprints drop during missions. Bosses and loot Coyotes drop them, and surviving the storm at an Anvil forges one.
- Blueprints are one shared currency, not a per-weapon count. Every Blueprint you pick up counts toward any weapon.
- Spend them on this weapon between runs. Unlocking it with Blueprints buys it outright, with no Gold cost on top.
How it playsEvery shot is a statement about your skill level. The Long Ranger has the lowest DPS of any primary, but it has piercing rounds and a built-in scope, so the player who actually aims gets far more out of it than the numbers suggest. The one who doesn't: centuries of craftsmanship, dishonored. Find cover, breathe out, and commit to the scope. Weakspot hits are the whole point. A body-shot Long Ranger is just a slow, sad rifle. Stack Damage upgrades first. Mindshot and Focus Shot both reward the same disciplined playstyle once you unlock them.
Strategy
Stärken
- Piercing shots can chain through multiple aligned enemies
- Scope helps land weakpoints at distances other weapons can't reach
- High burst potential against a single target with good aim
Schwächen
- Lowest DPS among primaries, every miss hurts more than usual
- Falls apart at close range without a capable sidearm
- No AoE means wave-clearing depends entirely on piercing alignment
Compatible joker stacks
These joker rows stack linearly and only roll for this weapon. Max × per-stack effect gives the cap.
- Attack Speed
- +5% × 16 = +80%
- Clip Size
- +10% × 16 = +160%
- Damage
- +5% × 8 = +40%
- Draw Speed
- +30% × 3 = +90%
- Reload Speed
- +8% × 16 = +128%
How to unlock
Track it, then collect 6 fragments
- Open the weapon menu and track this weapon. Tracking marks fragment drops for it as priority loot.
- Run missions and pick up 6 weapon fragments from boss kills, contract rewards, and chest loot. Every tracked-weapon fragment counts toward the same total.
- Once you have all six, the weapon unlocks for purchase or use across runs.
Updated






