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Voodoo Rescue

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Voodoo Rescue

Voodoo school

Last updated:

Overview

How it plays

Heal or revive the nearest ally. Rescue is the core co-op support spell - it locates the closest teammate automatically and either tops them up or brings them back from a downed state, whichever is needed. Simple, reliable, and sometimes the only reason a run continues.

Strategy

In co-op builds, keep Rescue available and use it the moment an ally is downed. The heal component is useful between wave phases but the revive is where it earns its slot. In solo play it's redundant - Drain covers sustain without requiring a target.

Strengths

  • Automatic target selection - no aiming required · Revives downed allies, which can save an entire run · Reliable sustained healing for co-op teams

Weaknesses

  • No value in solo play where no ally targets exist · Long cooldown means you can't rescue on every downed state