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Wallo

/spells/spell-cast-cactus-wall

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Wallo

Cactus school

Wallo

Cactus arcana

Summon cactus spikes that damage and slow enemies on contact

Last updated:

Preview

In-game

At a glance

Stats

School
Cactus
Damage type
Cactus
Cooldown
40 s
Cast delay
0.2 s
Unlock level
12
XP multiplier
×1

Spell Progression

XP & Leveling

XP per cast

48

First cast bonus

+200

248 total

Casts per level

21

≈ 1 000 XP/level

Casts needed to reach school unlock levels

School levelTotal XP neededCasts (from 0)
Level 100
Level 43,00063
Level 12this spell11,000230
Level 2019,000396
Level 3534,000709

Overview

How it plays

A wall of spikes that damages and slows anything that touches it. Wallo is the Cactus school's crowd-control anchor, less about damage and more about forcing enemies to stop moving for a moment while you and your team deal with them.

Strategy

Place it across a corridor or between you and an approaching group to buy time and force enemies into a choke. The slow effect makes Wallo especially useful as a setup for slow, high-damage weapons like the Long Ranger or Leveredge. Placement precision matters more here than with other Cactus spells.

Strengths

  • Slows enemies on contact for consistent crowd control
  • Creates a physical barrier enemies must navigate around
  • Good setup for precision weapons that need a stationary target

Weaknesses

  • Requires deliberate placement to be effective
  • Enemies that can jump or teleport ignore the wall entirely

Community

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Revision as of 2026-07-02 15:19 UTC, by unknown.