Build
Cacturang CC
Cosmetics
Hero
Weapons & Grenade
Spells
Jokers
Primary
14 slots- RICOCHETLegendary
The fired bullet ricochets, with a 30% chance to automatically hit a nearby enemy
- PICK PICKFine
+10% chance on hit to spawn damaging pickaxes on the target
- MACHINE GUNLegendary
Per mission, the weapon gains +0.3% attack speed for every 50 damage dealt
- PICK PICKFine
+10% chance on hit to spawn damaging pickaxes on the target
Secondary
14 slots- CHONKY THROWUnique
The boomerang is twice as big and passes through the shields
- EXPLOSIVE HITSPrime
+5% chance for your hits to cause an explosion (Acid)
- SHROOM GRAVEFine
+10% chance for a shroom to spawn when an enemy dies
- EXPLOSIVE HITSPrime
+5% chance for your hits to cause an explosion (Acid)
- GOLD TOOTHNormal
+10% chance for enemies to drop 1 gold nugget upon death
Hero
14 slots- CACTUS MASTERYMythic
Gain -10% Cactus spells cooldown per equipped Cactus spell
- LAZYMythic
Ammo pickups are disabled. Gain 10% of max ammo every 12 sec.
- LIFE PACTMythic
Kills heal you for 2 HP, but max. HP is reduced by 30%
- SHINE BRIGHTNormal
+50% hero glow. You're shining! Useless!
- SHINE BRIGHTNormal
+50% hero glow. You're shining! Useless!
Build profile
Build completeness
92%- Loadout100
- Spells100
- Jokers58
- Cosmetics100
- Identity100
Spell schools (3/3 slots)
Joker tiers (14 total)
- 4 on primary
- 5 on secondary
- 5 on hero
- Normal3
- Fine3
- Prime2
- Mythic3
- Legendary2
- Unique1
Notes
WIP, just something im playing with Goal is to lock down an area with cactus, and keep your boomerang flying, also electric to boost cactus speed, in theory boomerang is the "main" weapon Quad is setup to burst down things











