Build
Who Do?
You Do Da Voodoo.
Cosmetics
Hero
Weapons & Grenade
Spells
Jokers
Primary
15 slots- SPEEDSTERLegendary
+1% damage and attack speed per 3% bonus move speed, up to +40%
- LUCKY STRIKEFine
+10% chance to deal double damage per hit
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- RUN & GUNFine
+30% move speed when shooting
- BELL SHOTFine
+5% chance for weakspot hits to summon a healing ghost bell
Secondary
16 slots- ULTRA DRAWUnique
Charge for 4 sec. to fire a massive explosive arrow. Attack speed reduces charge time
- OVERDRAWUnique
Charge for 2 sec. to fire 3 arrows in a cone. Attack speed reduces charge time
- AMMO SUPPLYPrime
+5% chance for enemies to drop an ammo box upon death
- AMMO SUPPLYPrime
+5% chance for enemies to drop an ammo box upon death
Hero
16 slots- HIT MEMythic
Heal 0.75 HP per second for 20 sec. after being hit
- LIFE PACTMythic
Kills heal you for 2 HP, but max. HP is reduced by 30%
- VOODOO MASTERYMythic
Gain -10% Voodoo spells cooldown per equipped Voodoo spell
- CHONKYPrime
+20% damage, but +15% gravity
- LAST DANCENormal
While at or below 30% HP, gain +30% move speed
Build profile
Build completeness
87%- Loadout100
- Spells100
- Jokers63
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (15 total)
- 6 on primary
- 4 on secondary
- 5 on hero
- Normal1
- Fine5
- Prime3
- Mythic3
- Legendary1
- Unique2












