Build
Shield Lasso
A loadout built around a Lasso primary, Banjo sidearm, Voodoo / Fire / Ice spells, 16 jokers. ## Loadout - **Hero:** Sheriff - **Mount:** Flash McEquine V6 Ultra TURBO - **Primary:** Lasso - **Secondary:** Banjo - **Grenade:** Healing Area - **Spells:** Rescue, Wisp, Blizzard - **Primary jokers:** EAT-A-PUNCH, LUNGE, AVALANCHE, VAMPIRE - **Secondary jokers:** LULLABARD, LUNGE, QUICKDRAW ×2, RIPOSTE, PANIC ATTACK - **Hero jokers:** TIN MAN, KNUCKLE DOWN, HEALTHY BOI ×2, PRICKLY PEAR, LIGHTWEIGHT
Cosmetics
Hero
Weapons & Grenade
Spells
Jokers
Primary
14 slots- EAT-A-PUNCHMythic
Melee kills heal you for 2 HP
- LUNGEFine
+15% melee range and hitbox size
- AVALANCHEPrime
+15% damage while shielded
- VAMPIRELegendary
The weapon gains +4% lifesteal
Secondary
14 slots- LULLABARDUnique
Gain an extra chord per hit and a wider healing zone, but lose the slam attack
- LUNGEFine
+15% melee range and hitbox size
- QUICKDRAWNormal
+40% swap speed
- RIPOSTEMythic
After your shield absorbs a hit, your next attack deals +100% damage
- PANIC ATTACKNormal
When you take HP damage, gain +20% damage for 3 sec.
- QUICKDRAWNormal
+40% swap speed
Hero
14 slots- TIN MANMythic
Excess healing converts into shield points, up to +15 SP
- KNUCKLE DOWNNormal
+10% melee damage
- HEALTHY BOIPrime
While at full HP, gain +20% move speed, reload speed, and attack speed
- HEALTHY BOIPrime
While at full HP, gain +20% move speed, reload speed, and attack speed
- PRICKLY PEARFine
When hit, deal the same damage +15 back to the attacker
- LIGHTWEIGHTNormal
-5% gravity
Build profile
Build completeness
87%- Loadout100
- Spells100
- Jokers67
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (16 total)
- 4 on primary
- 6 on secondary
- 6 on hero
- Normal5
- Fine3
- Prime3
- Mythic3
- Legendary1
- Unique1






