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Build

Firey test

byZesr_XUpdated30/08/2026

Cosmetics

Hero

Pumpkin Jack
Pumpkin Jack
Mount
-

Weapons & Grenade

Primary
Minigun
Secondary
Banjo
Grenade
Bottle Crate

Spells

Slot Q
Fire
Surcharge
Slot E
Fire
Fireball
Slot C
Fire
Finger Guns

Jokers

Primary

14 slots
  • EXPLOSIVE HITSPrime

    +5% chance for your hits to cause an explosion (Pyro)

  • EXPLOSIVE HITSPrime

    +5% chance for your hits to cause an explosion (Pyro)

  • RICOCHETLegendary

    The fired bullet ricochets, with a 30% chance to automatically hit a nearby enemy

  • EXPLOSIVE HITSPrime

    +5% chance for your hits to cause an explosion (Acid)

Secondary

14 slots
  • LULLABARDUnique

    Gain an extra chord per hit and a wider healing zone, but lose the slam attack

  • VAMPIRELegendary

    The weapon gains +4% lifesteal

  • SHROOM GRAVEFine

    +10% chance for a shroom to spawn when an enemy dies

  • SHROOM GRAVEFine

    +10% chance for a shroom to spawn when an enemy dies

Hero

14 slots
  • CAST AWAYLegendary

    Casting a spell decreases the spell cooldown of other spells by 3 sec. to a minimum of 4 sec.

  • PYRO MASTERYMythic

    Gain -10% Pyro spells cooldown per equipped Pyro spell

  • BATTLEMAGELegendary

    Killing an enemy shortens all ongoing spell cooldowns by 0.5%

Build profile

Build completeness

73%
  • Loadout
    100
  • Spells
    100
  • Jokers
    46
  • Cosmetics
    50
  • Identity
    70

Spell schools (3/3 slots)

Fire×3

Joker tiers (11 total)

  • 4 on primary
  • 4 on secondary
  • 3 on hero
  • Normal
    0
  • Fine
    2
  • Prime
    3
  • Mythic
    1
  • Legendary
    4
  • Unique
    1