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Shotgun

/weapons/shotgun

All weapons
Shotgun

Primary

Shotgun

Weirdly high fire rate for a shotgun, single-shell reloads, and a spread wildfires wish for. At last, a weapon that matches your aim.

Last updated:

In-game
Stats
Category
Primary
Damage
6
Fire rate
0.30 s
DPS
20
Magazine
10
Total ammo
80
Range
82 m
Shop price
8 credits
Compatible joker stacks

These joker rows stack linearly and only roll for this weapon. Max × per-stack effect gives the cap.

Accuracy
+5% × 5 = +25%
Attack Speed
+5% × 16 = +80%
Clip Size
+10% × 16 = +160%
Damage
+5% × 8 = +40%
Draw Speed
+30% × 3 = +90%
Reload Speed
+8% × 16 = +128%

How to unlock

Track it, then collect 6 fragments

  1. Open the weapon menu and track this weapon. Tracking marks fragment drops for it as priority loot.
  2. Run missions and pick up 6 weapon fragments from boss kills, contract rewards, and chest loot. Every tracked-weapon fragment counts toward the same total.
  3. Once you have all six, the weapon unlocks for purchase or use across runs.
Required item: Shotgun Blueprint

Overview

How it plays

Weirdly high fire rate for a shotgun, single-shell reloads, and a spread wildfires wish for. Ten shells in the tube, 80 in reserve, one pull every 0.3 seconds. Get in range. That's the whole strategy.

Strategy

Close the gap and stay there. Pick Pick (+10% chance on hit to spawn damaging pickaxes on the target) is available on it. Rush Blast makes the first 3 shells of every magazine perfectly accurate and longer-ranged, useful for picking off a priority target before you wade in.

Strengths

  • A pull every 0.3 seconds is fast for a shotgun
  • Single-shell reloads let you top up mid-cycle in emergencies
  • Rush Blast: the first 3 shells of every magazine have 100% accuracy and extra range

Weaknesses

  • Spread means precision is optional, and so is hitting anything at range
  • A full reload is ten shells one at a time, so pick your moments
  • Explosive Hits is not available on the Shotgun
Stat radarComparison

Shotgun versus the top three primary weapons. Each axis is scaled to the cohort max, so the bigger the polygon, the broader the kit.

DamageDPSRateRangeMagazineLasso: Damage 10Lasso: DPS 25.0Lasso: Rate 0.40sLasso: Range -Lasso: Magazine 1Long Ranger: Damage 50Long Ranger: DPS 38.5Long Ranger: Rate 1.30sLong Ranger: Range -Long Ranger: Magazine 7Knuckles: Damage 10Knuckles: DPS 20.0Knuckles: Rate 0.50sKnuckles: Range -Knuckles: Magazine 1Shotgun: Damage 6Shotgun: DPS 20.0Shotgun: Rate 0.30sShotgun: Range 82 mShotgun: Magazine 10
  • Shotgun
  • Knuckles
  • Long Ranger
  • Lasso

Damage

Shotgun
6
Knuckles
10
Long Ranger
50
Lasso
10

DPS

Shotgun
20.0
Knuckles
20.0
Long Ranger
38.5
Lasso
25.0

Fire rate

Shotgun
0.30s
Knuckles
0.50s
Long Ranger
1.30s
Lasso
0.40s

Range

Shotgun
82 m
Knuckles
-
Long Ranger
-
Lasso
-

Magazine

Shotgun
10
Knuckles
1
Long Ranger
7
Lasso
1
Stat radar
ShotgunKnucklesLong RangerLasso
Damage6105010
DPS20.020.038.525.0
Rate0.30s0.50s1.30s0.40s
Range82 m---
Magazine10171

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