Build
Sniper magic bullet
stand and sniping and catus bullet
Cosmetics
Weapons & Grenade
Spells
Jokers
Primary
17 slots- FOCUS SHOTUnique
Every weakspot hit reduces the cooldown of your spells by 2 sec.
- MINDSHOTUnique
Weakspot hits cause an explosion
- GOLD TOOTHNormal
+10% chance for enemies to drop 1 gold nugget upon death
- SPEEDSTERLegendary
+1% damage and attack speed per 3% bonus move speed, up to +40%
Secondary
18 slots- OVERDRAWUnique
Charge for 2 sec. to fire 3 arrows in a cone. Attack speed reduces charge time
- ULTRA DRAWUnique
Charge for 4 sec. to fire a massive explosive arrow. Attack speed reduces charge time
- RUN & GUNFine
+30% move speed when shooting
- HEADBANGMythic
+30% weakspot damage
Hero
17 slots- SECOND WINDMythic
Heal 50 HP instead of dying to a fatal hit (cooldown: 180 sec.)
- HIT MEMythic
Heal 0.75 HP per second for 20 sec. after being hit
- JOKER DEALERMythic
Gain +1 HP for each active Joker
- BATTLEMAGELegendary
Killing an enemy shortens all ongoing spell cooldowns by 0.5%
Build profile
Build completeness
84%- Loadout100
- Spells100
- Jokers50
- Cosmetics100
- Identity70
Spell schools (3/3 slots)
Joker tiers (12 total)
- 4 on primary
- 4 on secondary
- 4 on hero
- Normal1
- Fine1
- Prime0
- Mythic4
- Legendary2
- Unique4
Notes
stand and sniping and catus bullet















