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Fell Critter Queen

Enemy

Fell Critter Queen

Enemy at 11 places in the Revelwood, the Blackmire and the Nomad Highlands, levels 11 to 16, 1,514 to 3,701 health (1 player). Weak to Fire (140%) and Poison (120%). The game marks 2 of these placements as a boss; at the other 9 its health follows the enemy health setting, not the boss health setting.

Levels and health

Level11
Places
2
Health (1 player)
1,514
Level13
Places
1
Health (1 player)
1,846
Level15
Places
7
Health (1 player)
2,224
Level16
Places
1
Health (1 player)
3,701

Damage taken

100% is full damage; more is a weakness, less a resistance.

Cutting80%
Piercing80%
Blunt80%
Fire140%
Ice100%
Shroud0%
Shock100%
Poison120%

Locations

Revelwood7
Blackmire3
Nomad Highlands1
RegionNearLevelPlaces
RevelwoodAlchemist Tower111
RevelwoodGate to the Pillars of Creation111
RevelwoodHidden Hollow Tomb131
Blackmire151
BlackmireCapybara Hunting Drak'Dal Camp151
Blackmirea Cave Passage151
Revelwood"Maelstrom" Construction Site151
RevelwoodRoostnook151
RevelwoodSmall Tollhouse151
Revelwoodthe Hollow Halls151
Nomad Highlandsan Elixir Well161

On the map

Random loot

One random piece of gear per kill with one player nearby; more players nearby can raise the count. It is rolled when the body is first opened. Type: weapon 62%, armor 24%, ring 8%, shield 6%. Rarity: Epic 40%, Legendary 60%. No single item has a chance of its own: the game draws gear from a shuffled pool that remembers earlier drops.
All other items it can roll
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