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Stat · Defense

Bonus Armor

Increases Armor by a percentage. Applied after all flat armor bonuses.

Stat

Panel column

Defense

Shown as

Percent
Armor = the flat Armor x (1 + Bonus Armor).

Where it comes from

  • Equipment

    Rolls on Helm, Chest Armor, Pants and Necklace

  • Glorious Gladiator Helmet

    Divine Helm, fixed stat

  • Paragon

    +1% per point, up to 50 points

  • Electrical Shield

    Sorcerer talent, rank 1 of 8: +2% Armor. Melee attackers have a 4% chance to grant you 5 Mana.

  • Frost Armor

    Sorcerer talent, rank 1 of 8: Gain 35 Armor and increase your total Armor by 3%.

  • Flame Ward

    Sorcerer talent, rank 1 of 8: While Flame Aura is active, gain +10% Armor and Magic Resist.

  • Cold Retribution

    Sorcerer talent: Gain 10% increased Armor. Melee attackers have a 100% chance to receive Chill for 4s.

  • Flask of the Ironbark

    Combat Potion: Increase Armor by 20% for 1 hour.

  • Bulwark

    Status effect from Steady Blow