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Run summary

Combat Settings (C) set when the Health Potion is used and which consumables are used automatically. A hero who dies revives on its own after 8 seconds, or goes back to town.

Run summary

When a stage's last encounter is cleared and its loot has settled, the run summary opens; the first clear of a stage with a closing scene plays that scene first. It counts the session on this stage:

LineWhat it counts
CLEARSClears of this stage
TOTAL XP GAINEDXP from kills
RUN DURATIONThe latest run, from its start to the clear (minutes:seconds)
TOTAL TIME SPENTAll run durations added up
Gold, loot and materialsGold, items found per rarity and materials

From the second clear on, XP, gold, loot and materials also show the latest run's share in green, "(+N)". Entering a stage from the map or with Next Stage, or changing area, starts a new count; Rerun and Auto Rerun keep it. A Mythic Rift run has its own summary, with runs, MOBS KILLED, run duration and total time.

Town, Rerun and Next Stage

ButtonWhat it does
TOWNReturns to town.
RERUNStarts the same stage again. Greyed out while the items the stage needs to enter on this difficulty are not in the inventory.
NEXT STAGEEnters the stage that clearing this one opens (dream realms are not counted). Hidden when there is none, greyed out while its entry items are missing.
Auto RerunWhen on, a 4-second countdown runs and the stage starts again, as long as the entry items are there.

For an online character, a button pressed while the game waits for the server shows "Communicating with server, please wait".