VR Enforcer
CreatureVariant

Breeding calculator
VR Enforcer
SettingsHatch 1× · Mature 1× · Food 1× · Weight 800
Baby: The hatched dinosaur, now a baby, needs constant attention and food placed directly in its inventory to survive, or a nearby Maewing to take care of its needs.
- Gestation
- 8h 0m 0s
- Maturation
- 92h 35m 33s
- Food at birth
- 47.22/min
Maturation Progress
- Status:
- Baby
- Time Left:
- 87:57:46
- Total Time:
- 92:35:33
Maturation
Incubation Time- 8h 0m 0s
Elapsed Time- 4h 37m 47s
Maturation Time Left- 87h 57m 46s
Time to Juvenile- 4h 37m 47s
Food
Total Food Items- 2624items
Food to Adult- 1712items
Food Per Hour- 54
Food Capacity- 400items
Baby Hand Feed For- N/A4.0% maturation
Imprinting
Cuddle interval- 8h
Imprint per cuddle- 8.8%
Maximum imprint- 96.8% (11 cuddles)
Settings8 h · interval ×1 · amount ×1
Raising food
Food per item- 30
Stack size- 100
Eats at 5%- 44.86 food/min
Maturation- 92h 35m 33s
| Stage | Time remaining | Food points | Mejoberry | Stacks | Weight |
|---|---|---|---|---|---|
| 4h 37m 46s | 12,132 | 405 | 5 | 40.5 | |
| 37h 2m 13s | 73,447 | 2,449 | 25 | 244.9 | |
| 46h 17m 46s | 32,789 | 1,093 | 11 | 109.3 | |
| Total | 87h 57m 46s | 3,947 | 41 | 394.7 |
Total: 3,947 Mejoberry
Feeding Trough- 6,000 items (60 slots)Fits in one load
Tek Trough- 10,000 items (100 slots)Fits in one load
Maewing / Maeguana- 300 slots50% weight reduction on meat & berries
- Baby - 7x trough refills needed (food spoils before phase ends)
- Juvenile - 56x trough refills needed (food spoils before phase ends)
- Adolescent - 70x trough refills needed (food spoils before phase ends)
Spoils in 10m | Trough / Maewing: 40m | Tek Trough: 16h 40m
During the Baby phase (0-10%), you must hand-feed or use a Maewing to nurse. From Juvenile (10%+), dinos can eat from a Feeding Trough on their own. Use Preserving Salt in troughs to double spoil times.
More about breeding the VR Enforcer
After hatching or birth, the baby VR Enforcer matures over many real-world days, demanding serious time investment, reaching adulthood in about 3 days and 20 hours at 1x maturation. The most labor-intensive part is the baby phase (0–10% maturation) when it can't use a Feeding Trough yet.
Offspring inherit parental stats and have a small chance to mutate, gaining +2 levels in a random stat. Use the breeding calculator to plan food requirements, incubation timers, and maturation phases.
Maturation has three phases: Baby (0–10%) lasts ~556 min and requires constant hand-feeding. Juvenile (10–50%) spans ~37h - it can eat from a Trough now. Adolescent (50–100%) takes ~46h - continues eating from troughs, nearly fully grown.
Don't skip imprinting - each successful imprint boosts the VR Enforcer's stats, and hitting 100% grants a 30% combat bonus when the imprinter rides it. Keep various kibble types on hand, as imprint requests are randomized between cuddles, walks, and kibble feeding.
Planning a mass raise? The VR Enforcer raising calculator breaks down food needs per phase so nothing goes to waste. The Baby phase (0–10%) takes ~556 minutes and is the most hands-on, requiring direct feeding or a Maewing.
Raising multiple VR Enforcer simultaneously? Set the dino count and the calculator scales food requirements automatically. Match your food choice to your play schedule - longer spoil timers mean less babysitting.
ARK: Survival Ascended features the VR Enforcer as a tamable creature that survivors will encounter in the wild. It belongs to the Variant category.
With 450 base Stamina, the VR Enforcer has good endurance. Its base Melee Damage sits at 100%, giving it respectable melee power. At 375 base HP, the VR Enforcer is moderately tough. It carries 800 base Weight - excellent carrying capacity.
To tame the VR Enforcer, you need to knock it unconscious using torpor weapons, then feed it while it's down. Feed it Element Dust for the fastest tame and highest effectiveness bonus.
Once tamed, the VR Enforcer is best used as a pack animal, hauling large amounts of resources between locations. It can be cloned at a Cloning Chamber for 0 Element plus 0 Element per level.