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Mek

CreatureDMG

  • Land
  • Does not eat
  • Tamable
  • Breedable
  • Crafting tame
Kill XP
0
Taming method
Crafting
Diet
Does not eat
Mek

Overview

The Mek is a crafted, mechanized combat unit designed for high-damage engagements. It excels in destroying enemy structures and is immune to torpor, making it ideal for raiding and defense operations. Players craft a Mek to dominate the battlefield with powerful attacks and full stat customization.

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Base statsLevel 1 values and gain per level

StatBaseWild +/lvlTamed +/lvlWild growth
Health5500+880+4%16%
Stamina1000+100+2%10%
Weight1250+110.63+0.8%9%
Melee damage100%+4.75%+10%5%
Movement speed100%+0%+1%0%

TamingOpen calculator

MethodCrafting
Base torpor0+0 per level
Affinity needed10,000+0 per level
More about taming the Mek

Mek is craftable.

Taming a Mek is done through crafting, not traditional taming methods. You must assemble it using Element-based resources. The primary components are Element, Element Shard, and Element Dust, all of which are required during construction. It cannot be immobilized or sedated like wild creatures. Use the calculator below for your settings.

Abilities

attack01 / 05

Sword Slash

Slash a target with the sword.

Controls
  • LMB

Base damage300

  1. Thatch375
  2. Wood375
  3. Stone375
  4. Metal375
  5. Tek300

Default PC controls. Custom keybindings may differ.

Drops and interactions

Harvest yields by tool

Drops & harvest resources

Compare recorded corpse resource yields by harvesting tool.

SettingsHarvest body HP 20 · Player melee % 100 · Weapon damage % 100 · Harvest rate × 1
ResourcePickHatchet
Hide~140% · ~1 hits~160% · ~1 hits
Raw Meat~160% · ~1 hits~140% · ~1 hits

Each harvest event rolls resources independently. Actual yields vary.

Killing a Mek yields Hide and Raw Meat. The Hatchet provides the most Hide, while the Pick yields the highest amount of Raw Meat.

Combat & abilities

Attacks and abilities

BreaksThatchWoodStoneMetalTek

  • Sword Slash
    LMB

    Base damage300

    1. Thatch375
    2. Wood375
    3. Stone375
    4. Metal375
    5. Tek300
    x9 vs tamed Titansx0.75 vs players and tames
More abilities
  • Pistol
    RMB
  • Automatic Repair
    Hold E
  • Backpack Module
    C
  • Hover
    Hold Space

Damage taken

ResistsWeak to

Weapons

  • Mining DrillImmune
  • Stone weapons-34%
  • Player melee-20%
  • Piercing projectiles+40%
  • Anti-creature damage+120%

Explosives

  • Demolition explosives+50%

Creatures

  • Creature attacks-50%
  • Herbivore attacks-40%
  • Strong creature attacks+50%
  • Raid creature attacks+55%

Environment & other

  • Plant Species X-50%
  • Environmental damage-30%
  • Spike Wall+100%

HitboxesHead ×1.5

Base damage at level 1, 100% taming effectiveness, no imprint. Open damage calculator

Combat notes

The Mek has a critical vulnerability to Instant HurtDinos, taking +120% more damage from them. It is also weak to SpikeWall and Explosion Demolition, gaining +100% and +50% damage respectively. Conversely, it is highly resistant to MiningDrill Harvest, taking -100% damage, and resists ranged turrets and certain melee impacts by 50%. Level Health and Melee Damage.

The Mek has a head hitbox that takes 1.5× damage, making headshots effective for faster destruction. Focus fire on the head zone during combat or when dismantling an enemy Mek.

ExperienceBase XP per kill: 0

Saddle crafting XP

Base × 1× quality × 4 × 1× server

Server XP settings1× · wild 1.25 · alpha 1.33 · boss 5 · cave 1.33
Full XP calculator →

Tips

  • The Mek takes +120% damage from Instant HurtDinos, making it vulnerable to certain environmental hazards.
  • It is weak to SpikeWall damage, so avoid deploying it in spike-heavy defensive zones.
  • The Mek is immune to torpor, allowing uninterrupted operation during combat.
  • It can be remotely piloted and fully customized for stat distribution.
  • Its Laser Beam attack has a 37-meter range, ideal for long-distance structure targeting.

This page details the Mek's crafting requirements, combat capabilities, damage modifiers, and corpse harvest data. For precise build planning, refer to the taming and spawn calculators located below.

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