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Megapithecus (Gamma)

CreatureBoss

  • Land
  • Carnivore
  • Breedable
  • Boss
Kill XP
0
Taming
Not tamable
Megapithecus (Gamma)

Overview

The Megapithecus (Gamma) is a massive carnivorous boss creature. It excels in combat due to its high Health and powerful melee attacks, making it a dominant force in boss encounters. It can summon minions to overwhelm enemies and throws rocks at distant targets, providing battlefield control. It can be airlifted by Quetzal or Karkinos for fast deployment.

This creature is used primarily for raiding and defense, leveraging its structure-damaging capabilities and area denial.

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Base statsLevel 1 values and gain per level

StatBaseWild +/lvlTamed +/lvlWild growth
Health92400+18480+4%20%
Stamina650+65+2%10%
Torpidity350+21+0%6%
Oxygen2000+200+2%10%
Food2600+260+2%10%
Weight4000+80+0.4%2%
Melee damage100%+5%+4%5%
Movement speed100%+0%+0%0%

TamingOpen calculator

Megapithecus (Gamma) cannot be tamed.

Drops and interactions

Harvest yields by tool

Drops & harvest resources

Compare recorded corpse resource yields by harvesting tool.

SettingsHarvest body HP 5,000 · Player melee % 100 · Weapon damage % 100 · Harvest rate × 1
ResourcePickHatchet
Pelt~20540% · ~157 hits~30860% · ~125 hits
Raw Meat~23160% · ~157 hits~15440% · ~125 hits
Raw Prime Meat~2610% · ~157 hits~2610% · ~125 hits

Each harvest event rolls resources independently. Actual yields vary.

Killing the Megapithecus (Gamma) yields Pelt, Raw Meat, and Raw Prime Meat. The Hatchet is the best tool for gathering Pelt, while the Pick maximizes Raw Meat yield. Raw Prime Meat can be harvested without a preferred tool.

Combat & abilities

Attacks and abilities

BreaksThatchWoodStoneMetalTek

  • Melee attack

    Base damage400

    1. Thatch2,200
    2. Wood1,200
    3. Stone-
    4. Metal-
    5. Tek-
  • Throw rock

    Base damage100

    1. Thatch-
    2. Wood-
    3. Stone-
    4. Metal-
    5. Tek-
    Explosion radius 3 mScales with melee

Damage taken

ResistsWeak to

Weapons

  • Mining DrillImmune
  • Tek Pistol Kill-82%
  • Stone weapons-34%
  • Player melee-20%
  • Piercing projectiles+40%
  • Anti-creature damage+120%

Explosives

  • Demolition explosives+50%

Creatures

  • Creature attacks-50%
  • Herbivore attacks-40%
  • Strong creature attacks+50%
  • Raid creature attacks+55%

Environment & other

  • Plant Species X-50%
  • Environmental damage-30%
  • Spike Wall+400%

Base damage at level 1, 100% taming effectiveness, no imprint. Open damage calculator

Combat notes

The Megapithecus (Gamma) takes +400% more damage from spike walls, making them extremely effective. It is also highly vulnerable to instant damage effects and melee attacks from metal weapons, which deal +55% damage. Conversely, it is highly resistant to mining drills and Tek Pistol attacks, reducing damage by 100% and 82% respectively. Melee and ranged turret damage are also less effective, reduced by 50%.

Can break Thatch and Wood. Build at least in Stone.

Tips

  • The Melee Attack deals 400 damage and has a 1-second cooldown, making it highly effective in close combat.
  • ThrowRock has a 56-meter range and an 11-second cooldown, allowing long-range disruption.
  • Summon Minions has a 100-meter range and a 20-second cooldown, useful for drawing aggro or overwhelming enemies.
  • It takes significantly increased damage from spike walls, so avoid placing it near such defenses when fighting against players.

This page details the Megapithecus (Gamma)'s stats, combat abilities, harvest yields, and weaknesses. For encounter planning, refer to the spawn map, taming calculator, and breeding calculator where applicable.

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