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Mega Mek

CreatureDMG

  • Land
  • Does not eat
  • Breedable
Kill XP
0
Taming method
Knockout
Diet
Does not eat
Mega Mek

Overview

The Mega Mek is a massive mechanical war machine that does not eat, designed for heavy combat and structural destruction. It excels at dismantling Tek-level structures with its powerful Laser Beam attack, making it a top choice for raiding high-tier bases. Its immense Weight capacity allows it to carry vast amounts of loot, ideal for post-raid extraction and long-range deployments.

It can be immobilized using a Bear Trap, Large Bear Trap, or Plant Species Y during taming.

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Base statsLevel 1 values and gain per level

StatBaseWild +/lvlTamed +/lvlWild growth
Health9000+1800+4%20%
Stamina1000+100+2%10%
Weight9001+180.02+0.8%2%
Melee damage100%+5%+10%5%
Movement speed100%+0%+1%0%

TamingOpen calculator

MethodKnockout
Base torpor0+0 per level
Affinity needed10,000+0 per level
More about taming the Mega Mek

Mega Mek is not tamed: it is created by the Mek's Mega Mek transformation, which requires four Meks together and a King Titan of difficulty index 2 or higher in range.

Drops and interactions

Harvest yields by tool

Drops & harvest resources

Compare recorded corpse resource yields by harvesting tool.

SettingsHarvest body HP 20 · Player melee % 100 · Weapon damage % 100 · Harvest rate × 1
ResourcePickHatchet
Hide~140% · ~1 hits~160% · ~1 hits
Raw Meat~160% · ~1 hits~140% · ~1 hits

Each harvest event rolls resources independently. Actual yields vary.

Killing a Mega Mek yields Hide and Raw Meat. The Hatchet yields the most Hide, while the Pick is optimal for harvesting Raw Meat.

Combat & abilities

Attacks and abilities

BreaksThatchWoodStoneMetalTek

  • Sword

    Base damage3,000

    1. Thatch3,750
    2. Wood3,750
    3. Stone3,750
    4. Metal3,750
    5. Tek3,000
  • Laser beam

    Base damage160

    1. Thatch-
    2. Wood-
    3. Stone-
    4. Metal-
    5. Tek-
    Damage per secondScales with melee
  • Shoot

    Base damage100

    1. Thatch-
    2. Wood-
    3. Stone-
    4. Metal-
    5. Tek-
    Explosion radius 3 mScales with melee

Damage taken

ResistsWeak to

Weapons

  • Mining DrillImmune
  • Stone weapons-34%
  • Player melee-20%
  • Piercing projectiles+40%
  • Anti-creature damage+120%

Explosives

  • Demolition explosives+50%

Creatures

  • Creature attacks-50%
  • Herbivore attacks-40%
  • Strong creature attacks+50%
  • Raid creature attacks+55%

Environment & other

  • Plant Species X-50%
  • Environmental damage-30%
  • Spike Wall+100%

HitboxesHead ×1.5

Base damage at level 1, 100% taming effectiveness, no imprint. Open damage calculator

Combat notes

The Mega Mek has a +120% weakness to damage from Instant HurtDinos and a +100% vulnerability to spike walls. It is highly resistant to Mining Drill Harvest, taking -100% damage. Use ranged or explosive tactics instead of mining tools.

The Head has a damage multiplier of 1.5x, making it the optimal target zone for faster knockout or combat efficiency.

Tips

  • The Laser Beam attack has a range of 37 meters, allowing safe structural demolition from a distance.
  • The Sword attack deals 3000 damage, making it highly effective in close combat.
  • It is immobilized by Bear Traps, Large Bear Traps, and Plant Species Y, which can be used strategically during taming.
  • The Mega Mek is weak to Instant HurtDinos, taking +120% damage, which should be considered in combat scenarios.
  • It takes -100% damage from Mining Drill Harvest, making it immune to mining-based attacks.

This page details the Mega Mek's stats, taming requirements, harvest output, and combat capabilities. For further planning, refer to the taming calculator, breeding calculator, and spawn map tools available on-site.

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