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Animals

/animals

24 animals

Animals

Pets and farm animals with their taming bait, food, produce, and the rules for beds, shelter and breeding.

Animals

CapybaraCapybara FoodCapybara Bristles 1 every 10 min (up to 10)Capybara Bait, 2 steps
Entries: 18 · Page 1 of 2

Needs and happiness

Every animal needs food, a bed and shelter. An animal is unhappy while any of these needs is unmet. Unhappy animals do not produce and do not breed. Each meal takes one food item from a feeder for its kind of animal. An animal without a bed has its bed and shelter needs unmet. An animal with a bed is sheltered when at least 3 of the 13 cover checks around it find cover. Babies grow only while they are fed and have a bed.

Breeding

Two happy farm animals of the same kind within 15 m of each other, each with a free bed, can have a baby. The game checks every 30 minutes (Dune Armadillo: every 10). Pets do not breed. Babies grow only while they are fed and have a bed. The chance falls as more animals are counted; at 128 it is 0%.

2100%
1698.77%
3294.33%
6475.79%
9644.34%
11223.78%
1271.58%
1280%

Taming

Taming Startle Repercussion: Defines how much taming progress you lose when you scare an animal.

RelaxedKeep Progress
DefaultLose Some Progress
HardLose Some Progress
SurvivalLose All Progress