Enemy family
Wildlife
50 enemy types of the Wildlife family, placed 5,745 times in the world at levels 1 to 50.
Health by level
Level1
- Enemy types
- 17
- Health (1 player)
- 9 to 399
Level5
- Enemy types
- 10
- Health (1 player)
- 18 to 224
Level10
- Enemy types
- 2
- Health (1 player)
- 34 to 69
Level15
- Enemy types
- 13
- Health (1 player)
- 55 to 2,224
Level20
- Enemy types
- 11
- Health (1 player)
- 85 to 1,031
Level25
- Enemy types
- 11
- Health (1 player)
- 123 to 2,478
Level30
- Enemy types
- 14
- Health (1 player)
- 176 to 3,528
Level35
- Enemy types
- 14
- Health (1 player)
- 240 to 4,804
Level45
- Enemy types
- 11
- Health (1 player)
- 426 to 6,396
Level50
- Enemy types
- 1
- Health (1 player)
- 3,903
Damage taken
100% is full damage; more is a weakness, less a resistance. The bar is what most of the family takes.
Cutting100%45 of 50 typesOthers: 60% (2 types), 80% (2 types), 20% (1 type)
Piercing100%34 of 50 typesOthers: 80% (8 types), 120% (6 types), 20% (1 type), 60% (1 type)
Blunt100%38 of 50 typesOthers: 120% (4 types), 140% (3 types), 80% (3 types), 20% (1 type), 60% (1 type)
Fire100%28 of 50 typesOthers: 120% (7 types), 60% (6 types), 140% (4 types), 80% (3 types), 84% (1 type), 300% (1 type)
Ice100%30 of 50 typesOthers: 60% (7 types), 80% (5 types), 140% (5 types), 120% (3 types)
Shroud120%45 of 50 typesOthers: 72% (2 types), 100% (1 type), 96% (1 type), 0% (1 type)
Shock100%38 of 50 typesOthers: 80% (6 types), 60% (3 types), 120% (3 types)
Poison100%26 of 50 typesOthers: 120% (13 types), 60% (9 types), 0% (1 type), 50% (1 type)
Family
Levels in the world
Enemy types
Placements
Classes