Legendary Necklace
Stormguard Necklace
Legendary Necklace for the Sorcerer. Drops from enemies of level 45 and higher.
Item
Slot
Rarity
Classes
Minimum drop level
Required level
Upgradable
Sockets
Can be Ancient
Can be Black Mist
Tradable
Sold for Soul Shards by Lady "Shadow", the Mystery Vendor in each town: one Necklace of random rarity for the current hero. Online characters can buy it too, at the price the game server sets.
Drop chances are the game's rules for offline characters; the game server decides the loot of online characters.
| Attribute | Item level 700 | Item level 850 |
|---|---|---|
| Intelligence | 48-64 | 58-78 |
| Critical Hit Chance | 7.6-10.3% | 9.2-12.5% |
| Critical Hit Damage | 57.1-77.3% | 69.4-93.8% |
| Attack Speed | 14.3-19.3% | 17.3-23.5% |
| Cooldown Reduction, Bonus Move Speed | 9.5-12.9% | 11.6-15.6% |
| Magic Resist | 476-644 | 578-782 |
| Basic Attack Damage, Strong Attack Damage | 66.6-90.2% | 80.9-109.5% |
| Fire Damage, Cold Damage, Lightning Damage | 76.2-103.0% | 92.5-125.1% |
| Damage vs Healthy, Injured, Slowed, Elite, Vulnerable | 95.2-128.8% | 115.6-156.4% |
| Bonus Armor, Item Find, XP Gained | 19.0-25.8% | 23.1-31.3% |
| Bonus All Damage | 38.1-51.5% | 46.2-62.6% |
| Life on Hit | 19-26 | 23-31 |
Upgrades
Each upgrade level adds
3 for each upgrade to +9 and to +10, on top of the Legendary ores.
Primary pool
- Intelligence
- Critical Hit Chance
- Critical Hit Damage
- Attack Speed
- Cooldown Reduction
- Magic Resist
- Basic Attack Damage
- Strong Attack Damage
- Fire Damage
- Cold Damage
- Lightning Damage
- Damage vs Healthy
- Damage vs Injured
- Damage vs Slowed
- Damage vs Elite
- Damage vs Vulnerable
- Bonus Armor
- Bonus All Damage
Secondary pool
- Bonus Move Speed
- Life on Hit
- Item Find
- XP Gained