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Divine Ring

Remnant of the Elder Sage

Divine Ring for all classes. A Divine drop from elites and bosses of level 70 on Inferno, from treasure chests and from Mystery items.

Remnant of the Elder Sage
Mana Cost Reduction
+17.0%
Cooldown Reduction
+17.0%
Critical Hit Chance
+13.5%
Critical Hit Damage
+100.0%
Gold Find
+35.0%
Item Find
+35.0%
  • Ability levels

    All ability levels +10

Item

Slot

Ring

Rarity

Divine

Classes

All classes

Minimum drop level

70

Required level

70

Upgradable

Yes, up to +10

Sockets

Up to 1, Accessory bonus, from required level 30

Can be Ancient

No

Can be Black Mist

No

Tradable

Yes, until upgraded, socketed or bound
  • Elites and bosses

    Divine chance for every item roll of a cleared encounter of level 70 on Inferno: 0.0003% for elites, 0.001% for mini-bosses and bosses, 0.002% for Mythic Rift bosses, x (1 + 0.3 x Item Find) and x the stage bonus.

  • Treasure chests

    Divine chance for each item in a chest of level 70 opened on Inferno, x (1 + 0.3 x Item Find) and x the loot bonus of the stage it dropped on: 0.034% in the Silver Treasure Chest and Golden Treasure Chest; 0.005% in the Mythic Treasure Chest.

  • Mystery Ring

    Sold for Soul Shards by Lady "Shadow", the Mystery Vendor in each town: one Ring of random rarity for the current hero. At player level 70, once Inferno is unlocked, it is Divine with a 0.007% chance, x (1 + 0.3 x Item Find). Online characters can buy it too, at the price the game server sets.

Drop chances are the game's rules for offline characters; the game server decides the loot of online characters.