Boss · The Cinder Crown
Lord of the Cinder
A boss met on The Cinder Crown: 7 and in the Mythic Rift, at level 70 on Normal. It drops the Rein of the Lord of the Cinder (0.02% per cleared encounter with it), which unlocks it as a minion.
Base stats
Base health
Base damage
Base health on Nightmare and Inferno
Base damage on Nightmare and Inferno
Attack speed
Move speed
Critical hit chance
Critical hit damage
Dodge chance
Levels on Normal
Base in the Mythic Rift
Phases, drops and abilities
The phase follows its health: each phase replaces the list of abilities it uses, and a phase once passed never comes back. The Abilities tab describes each one.
Special drops, on top of the regular loot. Each drop entry is rolled once for every cleared encounter this enemy is part of, however many of it the encounter holds, and only on the difficulties listed. They are not rolled in the Mythic Rift; for online characters the game server plans each run's loot instead.
Golden Treasure Chest5% per cleared encounter with it · all difficulties
Rein of the Lord of the Cinder0.02% per cleared encounter with it · all difficulties
Cinderlord Horns20% per cleared encounter with it · all difficulties
Wings of the Cinderlord0.002% per cleared encounter with it · all difficulties
Pendant of the Surging Mind0.5% per cleared encounter with it · all difficulties
In the order the enemy tries them: it uses the first one that is ready and in reach. Damage is a share of its Damage stat (the By level tab), 90% to 110% at random.
Status effects it applies
Take Fire Damage every 0.5 second.
Immune to all damage, status effects, knockback and pulls.
Levels are for Normal. On Nightmare and Inferno every enemy outside the Mythic Rift is level 70.
Health and damage at each level it is met at: its base stats times the level scaling on the Difficulty page. Health is a whole number (the fraction is dropped); damage is the value before the hero's damage reduction. On Nightmare and Inferno it is level 70 and uses its Nightmare and Inferno base values where it has them. Elites have 3 times the health and 1.5 times the damage. For online characters, values planned by the game server replace these.
| Difficulty and level | Health | Damage |
|---|---|---|
| Normal · level 70 | 3,998,664 | 2,197.19 |
| Nightmare · level 70 | 15,394,860 | 3,220.45 |
| Inferno · level 70 | 26,391,188 | 4,293.93 |
Captured as a minion
Legendary Demon minion · carriage capacity 35