Stats
| Stat | Value |
|---|---|
| Defense | 517 |
| HP | 280 |
Details
Item level
Required level
Race
Max enhance
Max exceed enhance
Manastone slots
Trade
Sell price
Extraction gives
Sub-stat pool
| Stat | Range |
|---|---|
| Dexterity | 10 ~ 19 |
| Constitution | 17 ~ 27 |
| Willpower | 8 ~ 16 |
| Attack | 20 ~ 30 |
| Accuracy | 41 ~ 54 |
| Critical Hit | 30 ~ 42 |
| Defense | 240 ~ 283 |
| Critical Damage Defense | 246 ~ 290 |
| Back Defense | 246 ~ 290 |
| Front Defense | 246 ~ 290 |
| Evasion | 24 ~ 35 |
| Critical Hit Resist | 43 ~ 56 |
| Damage Boost | 4.9% ~ 5.7% |
| Weapon Damage Tolerance | 7.2% ~ 8.4% |
| Status Effect Resist | 6.2% ~ 7.2% |
| Block | 24 ~ 35 |
| Natural HP Regen | 43 ~ 56 |
| Natural MP Regen | 22 ~ 32 |
| HP | 185 ~ 220 |
| MP | 92 ~ 113 |
| Defense increase | 2.9% ~ 3.4% |
| Perfect Chance | 4.3% ~ 5% |
| Regeneration | 2.2% ~ 2.6% |
| Double Resist | 2.9% ~ 3.4% |
Enhance
| Version | Level | Success Chance | Kina | Materials | On failure |
|---|---|---|---|---|---|
| Item level 70, Bound | +1 | 100% | 8,750 | Enhance Stone x 350 | |
| Item level 70, Bound | +2 | 100% | 12,500 | Enhance Stone x 500 | |
| Item level 70, Bound | +3 | 100% | 22,800 | Enhance Stone x 910 | |
| Item level 70, Bound | +4 | 100% | 35,000 | Enhance Stone x 1,400 | |
| Item level 70, Bound | +5 | 100% | 49,000 | Enhance Stone x 1,960 |
Bonuses are the total at each Enhance level.
| Version | Level | Item level bonus | Stats |
|---|---|---|---|
| Item level 70, Bound | +1 | +1 | Defense +20, HP +16 |
| Item level 70, Bound | +2 | +2 | Defense +40, HP +32 |
| Item level 70, Bound | +3 | +3 | Defense +60, HP +48 |
| Item level 70, Bound | +4 | +4 | Defense +80, HP +64 |
| Item level 70, Bound | +5 | +5 | Defense +100, HP +80 |
| Version | Level | Success Chance | Kina | Materials | On failure |
|---|---|---|---|---|---|
| Item level 70, Bound | +6 | 100% | 65,000 | Enhance Stone x 2,580 | |
| Item level 70, Bound | +7 | 100% | 82,000 | Enhance Stone x 3,250 | |
| Item level 70, Bound | +8 | 100% | 99,000 | Enhance Stone x 3,960 | |
| Item level 70, Bound | +9 | 100% | 119,000 | Enhance Stone x 4,730 | |
| Item level 70, Bound | +10 | 100% | 139,000 | Enhance Stone x 5,540 |
Bonuses are the total at each Enhance level.
| Version | Level | Item level bonus | Stats |
|---|---|---|---|
| Item level 70, Bound | +6 | +6 | Defense +120, HP +96 |
| Item level 70, Bound | +7 | +7 | Defense +140, HP +112 |
| Item level 70, Bound | +8 | +8 | Defense +160, HP +128 |
| Item level 70, Bound | +9 | +9 | Defense +180, HP +145 |
| Item level 70, Bound | +10 | +10 | Defense +200, HP +162 |
| Version | Level | Success Chance | Kina | Materials | On failure |
|---|---|---|---|---|---|
| Item level 70, Bound | +11 | 65% | 246,000 | Enhance Stone x 6,390 | Success Chance +5% |
| Item level 70, Bound | +12 | 50% | 370,000 | Enhance Stone x 7,280 | Success Chance +5% |
| Item level 70, Bound | +13 | 35% | 590,000 | Enhance Stone x 8,210 | Success Chance +5% |
| Item level 70, Bound | +14 | 25% | 920,000 | Enhance Stone x 9,170 | Success Chance +5% |
| Item level 70, Bound | +15 | 20% | 1,280,000 | Enhance Stone x 10,170 | Success Chance +5% |
Bonuses are the total at each Enhance level.
| Version | Level | Item level bonus | Stats |
|---|---|---|---|
| Item level 70, Bound | +11 | +11 | Defense +220, HP +179 |
| Item level 70, Bound | +12 | +12 | Defense +241, HP +196 |
| Item level 70, Bound | +13 | +13 | Defense +262, HP +213 |
| Item level 70, Bound | +14 | +14 | Defense +283, HP +230 |
| Item level 70, Bound | +15 | +15 | Defense +304, HP +247 |
Amplified Enhance
| Version | Level | Success Chance | Kina | Materials | On failure | Stats |
|---|---|---|---|---|---|---|
| Item level 70, Bound | +1 | 66% | 600,000 | Amplify Stone (Unique) x 6 | Success Chance +5% | Defense 20, HP 20, Damage Tolerance 0.5%, HP increase 0.5% |
| Item level 70, Bound | +2 | 50% | 900,000 | Amplify Stone (Unique) x 9 | Success Chance +4% | Defense 40, HP 40, Damage Tolerance 1%, HP increase 1% |
| Item level 70, Bound | +3 | 33% | 1,400,000 | Amplify Stone (Unique) x 12 | Success Chance +3% | Defense 61, HP 61, Damage Tolerance 1.5%, HP increase 1.5% |
Enhance Potential
Soul Binding is required before Enhance Potential.
| Version | Level | Success Chance | Cost | Stats |
|---|---|---|---|---|
| Item level 70, Bound | +1 | 100% | Potential Stone: Abyss (Unique) (Bound) x 1, Abyss Points x 100,000 | PvP Damage Tolerance 0.5% |
| Item level 70, Bound | +2 | 100% | Potential Stone: Abyss (Unique) (Bound) x 2, Abyss Points x 100,000 | PvP Damage Tolerance 1% |
| Item level 70, Bound | +3 | 100% | Potential Stone: Abyss (Unique) (Bound) x 3, Abyss Points x 100,000 | PvP Damage Tolerance 1.5% |
| Item level 70, Bound | +4 | 100% | Potential Stone: Abyss (Unique) (Bound) x 4, Abyss Points x 100,000 | PvP Damage Tolerance 2% |
Calculate costs
How to get it
From the same source
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Epic Top